Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 12317415545482407218 235 Crim the Conjurer (level 5, -3/39 HPs) Began as a Draconian Conjurer on Oct 25, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:07:32 (4380 turns). Crim the Conjurer (Draconian Conjurer) Turns: 4380, Time: 00:07:32 Health: -3/39 AC: 5 Str: 8 (9) XL: 5 Next: 76% Magic: 8/10 EV: 10 Int: 21 God: Gold: 218 SH: 0 Dex: 6 (9) Spells: 4/11 levels left rFire . . . b - +2 whip (drain) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + m - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on fire, glowing A: AC +5, unfitting armour, cold-blooded, camouflage 1, cold resistance 1, inability to read after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons b - a +2 whip of draining (weapon) e - a +1 dagger of speed Magical Staves p - a staff of cold Jewellery l - a ring of ice m - a ring of willpower (left hand) Scrolls g - a scroll of poison j - 2 scrolls of fear n - a scroll of vulnerability Potions c - a potion of degeneration Skills: + Level 0.7 Fighting * Level 2.0 Maces & Flails - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.7 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 4% 1 Sting Conj/Alch 60% 1d6 4% 1 Apportation Tloc 6% N/A 12% 1 Soul Splinter Necr 12% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:2 ! Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your skin changes colour to match your surroundings (Stealth+). Your flesh is cold resistant. (rC+) You occasionally lose the ability to read scrolls when taking damage. Message History The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The adder closely misses you. You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! The adder bites you but does no damage. The adder misses you. You feel your intelligence returning. Your Maces & Flails skill increases to level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The adder looks frightened! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - adder The searing ray misses the adder. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #.. #..####.....### ##). #...# ##....... ##... ##..####...).## .##....## #...#...#..### ........####......###.## ..........###....## #..# #.........#..######..# ##.....#..........#.### ##...@..###...##...... ##..#### ###.#.#...## #..# .#####..## #.#.. ## #### #.(.# ...S. ....## ..#.# You could see an adder (fleeing). Vanquished Creatures A bombardier beetle (D:4) 2 sleepcaps An orc wizard (D:3) 5 adders 2 dart slugs 3 ribbon worms 4 orcs (D:3) 9 bats 5 endoplasms 5 giant cockroaches 5 goblins A hobgoblin (D:1) 3 jackals (D:1) 6 kobolds 2 quokkas 4 ball pythons A frilled lizard (D:3) 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 256 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 303 | D:1 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Reached skill level 1 in Maces & Flails 1427 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1480 | D:2 | Found Vitt's Distillery. 1742 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 1747 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2296 | D:2 | Reached skill level 5 in Conjurations 2910 | D:3 | Found a blossoming altar of Fedhas. 3002 | D:3 | Reached XP level 5. HP: 29/39 MP: 7/9 3531 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3531 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 3531 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3531 | D:3 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 3532 | D:3 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3532 | D:3 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 3532 | D:3 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 4322 | D:4 | Noticed Eustachio 4380 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, basic_ecumenical_altar, st_stairs_6, minmay_pentomino_v4 D:2: layout_loops_corners, serial_shops, nicolae_shop_statue_plus, minmay_randomly_rotated_circles D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, hangedman_abyss_or_decor_stabs, kennysheep_generic_room_3 D:4: corexii_shack_village, layout_layer_cave, gammafunk_temple_overflow_elements, corexii_hall_statues_u, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Maces & Flails | 1 2 | 2.0 Stealth | 2 | 2.2 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.7 Fighting | | 0.7 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 26 | 26 || 52 Tailslap | 1 | || 1 Cast: Magic Dart | 62 | 89 || 151 Searing Ray | | 1 || 1 Use: Potion | | 9 || 9 Scroll | | 5 || 5 Armour: Skin | 18 | 28 || 46 Dodge: Dodged | 26 | 16 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4388 | 4232 | 156 | 351 | 3442 | 4 | 1097.0 | Dungeon | 4388 | 4232 | 156 | 351 | 3442 | 4 | 1097.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1421 daAuts D:3: 1390 daAuts D:1: 1154 daAuts D:4: 421 daAuts