Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 16880175180242099587 112 Crim the Conjurer (level 4, 0/52 HPs) Began as a Draconian Conjurer on Nov 2, 2024. Succumbed to Terence's poison ... on level 3 of the Dungeon. The game lasted 00:03:40 (2686 turns). Crim the Conjurer (Draconian Conjurer) Turns: 2686, Time: 00:03:40 Health: 0/52 AC: 22 Str: 10 XL: 4 Next: 64% Magic: 0/8 EV: 2 Int: 20 God: Gold: 88 SH: 0 Dex: 9 Spells: 1/8 levels left rFire . . . g - +0 long sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... i - amulet of regeneration Stlth ++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons g - a +0 long sword (weapon) j - a +3 short sword Jewellery i - an amulet of regeneration (around neck) Scrolls b - 2 scrolls of identify f - a scroll of fear {unknown} h - a scroll of acquirement Potions a - a potion of magic e - a potion of attraction Skills: * Level 1.4 Fighting * Level 0.9 Long Blades - Level 1.9 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +5 short sword of venom! You are poisoned. You completely miss Terence. Terence is severely wounded. You feel very sick. Terence closely misses you. You hit Terence. Terence is almost dead. You feel very sick. Terence hits you with a +5 short sword of venom! You are lethally poisoned! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 short sword of venom and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits Terence. You kill Terence! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The air fills with toxic fumes! As you read the scroll labelled FUZ TAUNWAI, it crumbles to dust. It was a scroll of poison. * * * LOW HITPOINT WARNING * * * You feel very sick. As you read the scroll labelled ZONIRO ENINEO, it crumbles to dust. It is a scroll of identify. h - a scroll of acquirement You die... ###.## #§§§§# #§§§§# #§§§§# #§§§§# #§§§§# #§§§§# ##§§§§# #§§§§♣# ...§§§§§§§§# ############ There were no monsters in sight! Vanquished Creatures Terence (D:3) 2 adders A dart slug (D:1) 2 ribbon worms (D:2) 3 orcs (D:3) 7 ball pythons 3 bats 4 endoplasms 3 giant cockroaches A goblin (D:2) 3 hobgoblins 8 jackals 4 quokkas A frilled lizard (D:1) 7 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 336 | D:1 | Found a faded altar of an unknown god. 340 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1426 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1911 | D:2 | Identified the +2 ring mail of Conscience {Str+4} 2367 | D:3 | Reached XP level 4. HP: 34/34 MP: 2/7 2384 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2469 | D:3 | Reached skill level 1 in Fighting 2553 | D:3 | Reached skill level 5 in Conjurations 2670 | D:3 | Noticed Terence 2682 | D:3 | Killed Terence 2685 | D:3 | HP: 1/52 [poisoned by Terence] 2686 | D:3 | Identified a scroll of acquirement 2686 | D:3 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_ford_a, basic_ecumenical_altar, minmay_shallow_snake_nest D:2: layout_basic D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.4 Conjurations | 5 | 5.0 Long Blades | | 0.9 Dodging | | 1.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tailslap | 7 | || 7 Long sword | 7 | 18 || 25 Cast: Magic Dart | 92 | 22 || 114 Searing Ray | | 1 || 1 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Skin | 12 | 13 || 25 Dodge: Dodged | 32 | 19 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2732 | 2664 | 68 | 0 | 2343 | 3 | 910.7 | Dungeon | 2732 | 2664 | 68 | 0 | 2343 | 3 | 910.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1405 daAuts D:2: 923 daAuts D:3: 404 daAuts