Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 4384561363679177959 196 Crim the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on Nov 7, 2024. Slain by a jelly (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (3047 turns). Crim the Conjurer (Draconian Conjurer) Turns: 3047, Time: 00:02:08 Health: -1/38 AC: 5 Str: 10 XL: 5 Next: 45% Magic: 0/9 EV: 11 Int: 20 God: Gold: 216 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . n - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Armour n - a +0 hat (worn) Jewellery j - a +4 ring of slaying (left hand) l - an amulet of guardian spirit Scrolls b - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} g - 2 scrolls of noise {unknown} i - a scroll of silence {unknown} k - 2 scrolls of enchant weapon {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} h - a potion of might {unknown} m - a potion of curing {unknown} o - a potion of enlightenment {unknown} p - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 2.1 Stealth + Level 1.2 Unarmed Combat + Level 2.9 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 22% 2 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 82% 4 Animate Dead Necr 2% N/A 82% 4 Cause Fear Hex 1% N/A 82% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A jelly comes into view. The magic dart hits the ogre. The ogre is heavily wounded. The jelly quivers. There are monsters nearby! The magic dart hits the ogre. The ogre is heavily wounded. There are monsters nearby! The magic dart hits the ogre. The ogre is severely wounded. A dart slug comes into view. The ogre hits you with a +0 giant club! There are monsters nearby! The magic dart hits the ogre. The ogre is severely wounded. There are monsters nearby! The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. The ogre barely misses you. You hit the ogre but do no damage. You tail-slap the ogre. The ogre is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. You kill the ogre! Your Unarmed Combat skill increases to level 1! You have reached level 5! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you. You die... #.......# #.......# # #...)...# .. ##.## ####.......###... .....##................ ...................# ..........####..#### .##.....####...# #...#<.....@## #.#.#.#####J# #. #...# #.. .[ #...# ###. .. ....# #w . ...... .. ..####. .. ##. . .. You could see a jelly and a dart slug. Vanquished Creatures An ogre (D:4) 6 adders A dart slug (D:3) An orc (D:3) 5 ball pythons 3 endoplasms 8 goblins 9 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 bats 3 frilled lizards 7 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 276 | D:1 | Learned a level 2 spell: Searing Ray 1193 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1750 | D:2 | Reached skill level 5 in Conjurations 2032 | D:3 | Reached XP level 4. HP: 11/33 MP: 0/7 3034 | D:4 | Noticed an ogre 3046 | D:4 | Killed an ogre 3047 | D:4 | Reached skill level 1 in Unarmed Combat 3047 | D:4 | Reached XP level 5. HP: 4/38 MP: 0/9 3047 | D:4 | HP: 1/38 [acid (3)] 3047 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross, kennysheep_crisscross, hex_medium D:2: layout_loops_ring, mrwooster_statue_mirror, corexii_item_surrounded_by_moat, kennysheep_generic_room_14 D:3: kennysheep_big_flooded_room, layout_loops_ring, kennysheep_generic_room_2 D:4: layout_rooms, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Conjurations | 5 | 5.5 Stealth | 2 | 2.1 Unarmed Combat | 1 | 1.2 Fighting | | 0.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 9 || 33 Tailslap | 3 | 3 || 6 Cast: Magic Dart | 66 | 38 || 104 Armour: Skin | 19 | 13 || 32 Dodge: Dodged | 38 | 7 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3047 | 2938 | 109 | 0 | 2674 | 4 | 761.8 | Dungeon | 3047 | 2938 | 109 | 0 | 2674 | 4 | 761.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1100 daAuts D:1: 1066 daAuts D:2: 846 daAuts D:4: 34 daAuts