Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 737492659090718644 33 Crim the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Nov 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:48 (1605 turns). Crim the Conjurer (Draconian Conjurer) Turns: 1605, Time: 00:01:49 Health: 26/26 AC: 5 Str: 9 XL: 3 Next: 12% Magic: 3/6 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} g - a scroll of butterflies {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} f - a potion of might {unknown} h - a potion of lignification {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Nothing appears to happen. The goblin barely misses you. You are out of magic! A goblin is nearby! You are out of magic! A goblin is nearby! You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. You see here a bat corpse. Your magical contamination has completely faded away. h - a white potion e - 2 scrolls labelled WIOQOMOMEY (gained 1) Found a helmet. A bat comes into view. The bat moves out of view. A bat and a kobold come into view. Found a stone staircase leading down and a stone staircase leading up. There are monsters nearby! There are monsters nearby! The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The magic dart hits the kobold. You kill the kobold! The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........................##.#.. ...........##########........†..† ...........###### ##.##..##...## ................####.....###..... .............##.................# .....######....####......##...... .....######.<...................# .....÷..........................# .......#.##..÷.)@...###.........# #...................###.##......# ......#...)........#............. .###..#####..........#####.#..... ..###.# #..........####..#####. ..###.# ###..#.###.........# ......# #...#...#.........#### .#....## ###.#.###...........##.. ####...###...#.####..........##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms A giant cockroach (D:2) 2 goblins 5 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 6 bats A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 310 | D:1 | Learned a level 2 spell: Searing Ray 1369 | D:2 | Reached XP level 3. HP: 12/26 MP: 1/6 1605 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, st_stairs_8 D:2: layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 21 Tailslap || 4 Cast: Magic Dart || 56 Armour: Skin || 39 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1604 | 1526 | 78 | 0 | 1362 | 2 | 802.0 | Dungeon | 1604 | 1526 | 78 | 0 | 1362 | 2 | 802.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:2: 559 daAuts