Dungeon Sprint DCSS version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 16797789911745894467 27 CrimsonCam3 the Poker (level 3, -1/29 HPs) Began as a Merfolk Gladiator on June 28, 2023. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:35 (168 turns). CrimsonCam3 the Poker (Merfolk Gladiator) Turns: 168, Time: 00:02:36 Health: -1/29 AC: 3 Str: 20 XL: 3 Next: 10% Magic: 3/3 EV: 14 Int: 6 God: Gold: 37 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation, random rage (3%) @: engulfed A: (nimble swimmer 2), mertail, berserk 1, strong 1, wild magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls k - a scroll of blinking l - 2 scrolls of torment {unknown} m - 2 scrolls of identify p - a scroll of enchant armour {unknown} Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage n - 4 potions of flight Skills: + Level 3.1 Fighting + Level 6.4 Polearms - Level 2.1 Throwing + Level 6.0 Dodging + Level 1.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You sometimes lose your temper in combat. Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History Your Polearms skill increases to level 6! Your Dodging skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 7, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start waiting. You feel a strong urge to attack something. You see here a human corpse. You start waiting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You puncture the water elemental! The water elemental is moderately damaged. The water elemental misses you. You puncture the water elemental! You punch the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you! You barely miss the water elemental. The water elemental is heavily damaged. The water elemental misses you. You hit the water elemental. The water elemental is severely damaged. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental. The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣♣♣♣ ♣.# .#..#......♣ ♣.# '####....♣.♣ ♣.# ....#....~.♣♣♣♣.###+#+## ....#...~~♣..♣♣.#....... ....#..~~~~.♣♣♣.@.⌠..... ###†#..~≈≈~~~...#E..#### ....#.~~≈†~~....#.⌠.# ....#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | CrimsonCam3 the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 36 | D | Reached skill level 5 in Polearms 36 | D | Reached skill level 5 in Dodging 36 | D | Reached skill level 1 in Stealth 36 | D | Reached XP level 2. HP: 23/23 MP: 2/2 54 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 54 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 54 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 55 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 55 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 55 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 55 | D | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 56 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 56 | D | Lost mutation: You have a pair of horns on your head. | [potion of mutation] 56 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 56 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 56 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 57 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 57 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 57 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 57 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 57 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 58 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 58 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 58 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 58 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 97 | D | Reached XP level 3. HP: 29/29 MP: 3/3 162 | D | Noticed a water elemental 168 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.4 Dodging | 5 6 | 6.0 Stealth | 1 | 1.8 Fighting | 3 | 3.1 Throwing | | 2.1 Action || total ---------------------------++------- Melee: Trident || 31 Punch || 1 Use: Potion || 5 Stab: Sleeping || 3 Armour: Leather armour || 1 Dodge: Dodged || 8