Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 334584308947561592 55 Crocquaman the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on Dec 6, 2023. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:22:31 (2220 turns). Crocquaman the Conjurer (Draconian Conjurer) Turns: 2220, Time: 00:22:31 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 67% Magic: 7/7 EV: 12 Int: 20 God: Gold: 132 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . i - +2 whip (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +0 sling of flaming e - a +0 dagger f - a +0 dagger i - a +2 whip of electrocution (weapon) Missiles c - 2 boomerangs d - 20 stones Armour j - a +0 helmet Jewellery g - a ring of willpower (left hand) Scrolls k - 2 scrolls of identify Potions h - a potion of resistance l - 3 potions of curing m - a potion of cancellation Skills: * Level 0.7 Fighting * Level 1.3 Ranged Weapons + Level 1.7 Dodging + Level 1.7 Stealth * Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the orc but do no damage. The orc hits you with a +0 hand axe. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 hand axe. You closely miss the orc. The orc is moderately wounded. The orc closely misses you. You barely miss the orc. You tail-slap the orc, but do no damage. The orc is moderately wounded. An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +0 hand axe. The orc hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. You barely miss the orc. The orc is moderately wounded. The orc shouts! The orc barely misses you. The orc completely misses you. The orc hits you with a +0 short sword. The orc attacks as you move away! The orc barely misses you. The orc attacks as you move away! The orc closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (100% to hit) The magic dart hits the orc but does no damage. The orc hits you but does no damage. The orc hits you with a +0 short sword. You hit the orc but do no damage. You tail-slap the orc. The orc is heavily wounded. The orc closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Magic courses through your body. The orc hits you with a +0 hand axe. You die... #.#......... ##o# #.##.####... #... #.#### ##.# #..o ###.#### #.. #... #......# ### #..o ##.#.##.# # #... #.....#.# #### ####...#####..##.#.####... ....>..oo@...........##... ........oo................ ....$........#....#..##... ###....$####.#.#.##..##... #.....# #.......††##### #...^.# ###.###..## #.....# #.###..# #.....# #....).##### #.....# ##.........# You could see 4 orcs. Vanquished Creatures An adder (D:2) 3 dart slugs 6 endoplasms 3 goblins A hobgoblin (D:1) 4 jackals (D:3) 5 kobolds A quokka (D:3) 3 ball pythons (D:1) 2 bats 4 frilled lizards 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crocquaman the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 12/20 MP: 5/5 275 | D:1 | Learned a level 2 spell: Searing Ray 1354 | D:2 | Reached XP level 3. HP: 7/27 MP: 4/6 1986 | D:3 | Reached skill level 1 in Ranged Weapons 2220 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, nicolae_figureground_sparkle D:2: layout_loops_ring D:3: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.3 Fighting | | 0.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Whip || 48 Tailslap || 3 Fire: Sling || 67 Throw: Boomerang || 1 Cast: Magic Dart || 23 Use: Scroll || 7 Potion || 3 Stab: Sleeping || 1 Armour: Skin || 68 Dodge: Dodged || 123