Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14226290983688491016 10 Crocquaman the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Nov 15, 2024. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (812 turns). Crocquaman the Magician (Djinni Fire Elementalist) Turns: 812, Time: 00:04:50 Health: -1/21 AC: 2 Str: 6 (7) XL: 2 Next: 30% Gold: 25 EV: 11 Int: 13 (16) God: SH: 0 Dex: 11 (13) rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) d - a +0 dagger f - a +0 dagger h - a +0 sling Missiles c - 15 stones Armour a - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) Talismans e - a flux talisman Skills: + Level 2.4 Dodging + Level 1.8 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d5 9% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! You reach down and open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 whip. Found a club. The kobold shouts! Found a stone staircase leading up. The kobold closely misses you. An adder comes into view. The adder hisses angrily. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You closely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The adder bites you. The kobold misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder barely misses you. The kobold hits you with a +0 whip. The foxfire hits the kobold. The kobold is moderately wounded. The foxfire hits the adder. The adder is moderately wounded. The adder barely misses you. The kobold hits you with a +0 whip. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder bites you but does no damage. The kobold closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder. The adder is severely wounded. The kobold hits you with a +0 whip. You die... ... #.# .<. ##.# ... . #.##### .. #.....# ... #.S# .... #K@# ....)##..# .........#### .....##.###<# #### #.###.# #.....# #.##### #... #.#.## You could see an adder and a kobold. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 bats (D:1) 8 creatures vanquished. Vanquished Creatures (others) 14 foxfires 14 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crocquaman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Crocquaman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 331 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 812 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners D:2: minmay_recursive_quarters, layout_basic, dreamdust_princess_bridge, roderic_roman_lattice Action || total ---------------------------++------- Melee: Short sword || 13 Unarmed || 1 Cast: Foxfire || 8 Use: Scroll || 4 Potion || 4 Armour: Robe || 23 Dodge: Dodged || 13