Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10483342824918053961 72 Crocquaman the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Nov 18, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:10:10 (1407 turns). Crocquaman the Conjurer (Tengu Conjurer) Turns: 1407, Time: 00:10:12 Health: -1/24 AC: 2 Str: 7 XL: 4 Next: 25% Magic: 2/9 EV: 11 Int: 18 God: Gold: 145 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) g - a +0 mace j - a +0 war axe Missiles e - 48 stones k - 4 poisoned darts Armour a - a +0 robe (worn) c - a +0 chain mail Jewellery d - an amulet of regeneration (around neck) Scrolls h - a scroll of identify i - a scroll of immolation Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.3 Maces & Flails * Level 2.4 Dodging * Level 2.3 Stealth * Level 2.8 Spellcasting * Level 6.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The gnoll hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You have reached level 4! You feel agile. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 flail! The gnoll completely misses you. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * A phantom comes into view. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! You die... . #. # ...#########.# ....<........# ...........# .....).@.$.# ..#....)...# #...g......# #........### #####....^# ........ ...W..... ......... You could see a phantom and a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 5 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins 3 kobolds 2 quokkas (D:1) 5 ball pythons 3 bats 3 frilled lizards 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crocquaman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 637 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 987 | D:2 | Found a burning altar of Makhleb. 1010 | D:2 | Reached skill level 6 in Conjurations 1403 | D:3 | Reached XP level 4. HP: 15/24 MP: 6/9 1405 | D:3 | Noticed a phantom 1407 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_rooms, basic_altar, grunt_ministairs_9 D:3: layout_rooms, nicolae_overflow_ecumenical_swirl Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.4 Fighting | | 0.1 Maces & Flails | | 0.3 Dodging | | 2.4 Stealth | | 2.3 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 30 | 1 || 31 Kick | 6 | || 6 Peck | 5 | || 5 Cast: Magic Dart | 44 | 4 || 48 Use: Scroll | 4 | || 4 Potion | 2 | || 2 Armour: Robe | 18 | 3 || 21 Dodge: Dodged | 36 | 5 || 41