Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 1925341532308128161 132 CronoTrigger the Conjurer (level 5, -5/31 HPs) Began as an Octopode Hedge Wizard on Feb 10, 2022. Slain by a water moccasin skeleton (6 damage) ... on level 4 of the Dungeon. The game lasted 00:31:04 (2731 turns). CronoTrigger the Conjurer (Octopode Hedge Wizard) Turns: 2731, Time: 00:31:05 Health: -5/31 AC: 1 Str: 9 XL: 5 Next: 15% Magic: 9/9 EV: 13 Int: 17 God: Gold: 108 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . l - amulet of magic regeneration rElec . Harm . d - ring of resist corrosion rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +2 vorpal hunting sling g - a +1 vampiric whip Missiles e - 32 stones k - 8 poisoned darts Armour b - a +0 hat (worn) i - a scarf of shadows Magical Staves j - a staff of earth Jewellery d - a ring of resist corrosion (left tentacle) l - an amulet of magic regeneration (around mantle) Scrolls h - a scroll of fear Potions f - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 4.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Blink Tloc 10% N/A 17% 2 Call Imp Summ 5% N/A 17% 2 Conjure Flame Conj/Fire 10% 6-21 19% 3 Sublimation of Blood Necr 2% N/A 26% 2 Wereblood Tmut 2% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the hound skeleton. You destroy the hound skeleton! You hit the water moccasin skeleton. Your grab misses the water moccasin skeleton. Your squeeze misses the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton completely misses you. You hit the water moccasin skeleton. You grab the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You constrict the water moccasin skeleton. The water moccasin skeleton barely misses you. You completely miss the water moccasin skeleton. You squeeze the water moccasin skeleton. The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you! The water moccasin skeleton bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged, constricted by you, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You feel yourself speed up. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. You squeeze the water moccasin skeleton. The water moccasin skeleton is severely damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You die... #....... +...... ## . #.....# ##.# (. #.....#######..# .^. #..............# ...######..#.#######...# ..........#.### ###...# #.#..........# #...... .##..(Z@##.#.#.# #...... ............#.....#...... ........#####.....#...... .##.#.#.# #.....#...... # #.#.. ......#...... ....# #.....#...... ## ### .....#..###. #.......###. ##.####...... You could see a water moccasin skeleton. Vanquished Creatures An iguana (D:4) A hound skeleton (D:4) A gnoll (D:3) A dart slug (D:1) 3 orcs (D:3) A bat (D:1) 7 endoplasms 6 giant cockroaches 8 hobgoblins 8 kobolds 3 quokkas 8 ball pythons A frilled lizard (D:1) 13 goblins 7 rats 69 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CronoTrigger the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 44 | D:1 | Found a faded altar of an unknown god. 147 | D:1 | Reached skill level 2 in Conjurations 147 | D:1 | Reached XP level 2. HP: 2/17 MP: 6/6 633 | D:1 | You fall into a shaft and drop 1 floor! 943 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 994 | D:1 | Reached skill level 3 in Conjurations 1027 | D:1 | Found Maar's Jewellery Shop. 1585 | D:2 | Noticed Sigmund 1861 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 1880 | D:2 | Identified the +0 helmet "Loalu" {*Corrode rC++ Slay+5} 1880 | D:2 | Noticed Robin 1960 | D:3 | Noticed an ogre 2335 | D:3 | Reached skill level 4 in Conjurations 2583 | D:4 | Reached XP level 5. HP: 29/31 MP: 6/9 2730 | D:4 | HP: 1/31 [water moccasin skeleton (7)] 2731 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], ebering_ecumenical_altar_ruins, minivault_19, hangedman_glass_teeth D:2: layout_basic, corexii_shack, chequers_arboretum, minmay_domino_4, uniq_sigmund, uniq_robin D:3: layout_basic, lightli_corner_chamber D:4: layout_basic, general_overflow_altar, jmf_multi_god_temple2, temple_doors_ab, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_s, nicolae_shop_sticking_my_neck_out Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 38 | 10 || 48 Constrict | 13 | 5 || 18 Tentacles | 10 | 8 || 18 Whip | 4 | 18 || 22 Punch | | 1 || 1 Fire: Hunting sling | 14 | 20 || 34 Cast: Magic Dart | 49 | 31 || 80 Use: Scroll | 8 | || 8 Potion | | 2 || 2 Stab: Sleeping | 7 | || 7 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 12 | 21 || 33