Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90de2 (webtiles) character file. Game seed: 6400935165999513523 302 CrossHare the Shooter (level 6, 0/48 HPs) Began as a Mummy Hunter on June 3, 2024. Killed by an exploding hell rat (32 damage) ... ignited by their inner flame ... in a sewer. The game lasted 00:04:06 (2253 turns). CrossHare the Shooter (Mummy Hunter) Turns: 2253, Time: 00:04:08 Health: 0/48 AC: 3 Str: 15 XL: 6 Next: 14% Magic: 6/6 EV: 11 Int: 10 God: Gold: 120 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +1 shortbow rCold + . . (shield currently unavailable) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of Poamueng {rF+ Wiz Int+2} HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +2 dagger of venom Armour c - a +0 leather armour (worn) Jewellery j - the ring of Poamueng (left hand) {rF+ Wiz Int+2} (You found it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Scrolls d - a scroll of fog f - a scroll of enchant armour g - 2 scrolls of teleportation h - a scroll of butterflies i - a scroll of vulnerability Skills: + Level 4.1 Fighting * Level 5.3 Ranged Weapons - Level 1.5 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 19% 1 Confusing Touch Hex 0% N/A 45% 3 Dispel Undead Necr 0% 3d6 86% 4 Summon Forest Summ/Tloc 0% N/A 99% 5 Summon Mana Viper Hex/Summ 0% N/A 99% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You shoot an arrow. The arrow closely misses the rat. You shoot an arrow. The arrow closely misses the rat. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! No target in view! You open the door. A hell rat comes into view. Found six items. Found a gate leading back out of this place. Okay, then. Press: ? - help, v - describe, . - travel The floor. Okay, then. The hell rat roars deafeningly! As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! You shoot an arrow. The arrow hits the hell rat. Flame seeps out of the hell rat. The hell rat is lightly wounded. The hell rat is engulfed in blazing flames. Flame seeps out of the hell rat. The hell rat twitches its whiskers. You shoot an arrow. The arrow hits the hell rat. Flame seeps out of the hell rat. The hell rat is severely wounded. The hell rat is engulfed in blazing flames. Flame seeps out of the hell rat. You shoot an arrow. The arrow closely misses the hell rat. The hell rat bites you! You shoot an arrow. The arrow closely misses the hell rat. The hell rat bites you! You shoot an arrow. The arrow hits the hell rat. Flame seeps out of the hell rat. The hell rat is almost dead. The hell rat is engulfed in blazing flames. The hell rat explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ~~.~~#####~.~.†# ~~.###!∩!###~~~## .~ #.$!!!!~##~.~# ~ ~~~~~.. #††~# ~~ ~~~~~ ##~.~# ~.~# ~~.###~~.## ~.~~~##§##~~~~~# #.~.~§○§..~.### ###.†§@§..### ######### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Terence (D:2) A hell rat (Sewer) 3 gnolls (D:2) A river rat (Sewer) 2 adders 2 dart slugs (D:2) An orc (D:3) 9 ball pythons 7 bats 4 endoplasms 2 giant cockroaches (D:3) 5 goblins 8 hobgoblins 3 jackals (D:2) 3 quokkas (D:3) 4 frilled lizards A kobold (D:2) 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrossHare the Mummy Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 941 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 996 | D:2 | Noticed Terence 1005 | D:2 | Killed Terence 1006 | D:2 | Reached skill level 4 in Ranged Weapons 1129 | D:2 | Reached XP level 4. HP: 18/35 MP: 4/4 1491 | D:2 | Noticed Sigmund 1497 | D:2 | Killed Sigmund 1498 | D:2 | Reached skill level 5 in Ranged Weapons 1498 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1767 | D:2 | Reached XP level 6. HP: 48/48 MP: 6/6 2035 | D:3 | Found Cibb's Jewellery Boutique. 2101 | D:3 | Identified the ring of Poamueng {rF+ Wiz Int+2} 2151 | D:3 | Found a glowing drain. 2172 | Sewer | Entered a sewer 2253 | Sewer | Killed by an exploding hell rat... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_curves, eino_curves_01, eino_curves_03, serial_park_tiny_1, minmay_parallelograms, supply_closet_lemuel D:2: layout_loops_corners, minmay_diced_spiral, uniq_sigmund, uniq_terence D:3: layout_basic, serial_shops, nicolae_square_shop, portal_sewer_entry_f Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.3 Fighting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 113 | 101 || 214 Evoke: Wand | | 6 || 6 Use: Scroll | 6 | 4 || 10 Armour: Leather armour | 40 | 35 || 75 Dodge: Dodged | 30 | 24 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2307 | 2279 | 28 | 0 | 1886 | 4 | 576.8 | Dungeon | 2216 | 2188 | 28 | 0 | 1834 | 3 | 738.7 | Sewer | 91 | 91 | 0 | 0 | 52 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1133 daAuts D:1: 920 daAuts D:3: 163 daAuts Sewer: 91 daAuts