Dungeon Crawl Stone Soup version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 9718495853833762276 2 Crowmetheus the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on July 16, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (63 turns). Crowmetheus the Conjurer(Demonspawn Wanderer) Turns: 63, Time: 00:00:29 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 33% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 0.2 Fighting * Level 2.8 Polearms - Level 1.0 Armour - Level 1.0 Spellcasting - Level 3.0 Conjurations - Level 2.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 8% N/A 41% 3 Inventory: Hand Weapons a - a +0 trident (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (3) Scrolls c - a scroll of teleportation {@r4} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: ............... l.......(.....$ ....>.......... ........... ....... #...# ♣♣♣♣♣ #)..# ♣ ♣♣P~.P♣♣#l..#♣♣P. ♣ß~~^..@g.......^ ♣♣~~..♣.P....P♣.$ ♣♣♣♣♣♣♣♣...♣♣♣ ♣♣ ♣♣♣.P♣♣♣..P♣♣♣P.♣ ♣♣P~.P♣..P...P♣..~ ♣ß~~^...........^ ♣♣P~.P♣.......♣.. ♣♣♣♣♣♣.......♣ ♣ ♣♣♣♣♣♣...<...♣♣♣♣♣♣ You could see a gnoll and a frilled lizard. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Crowmetheus the Demonspawn Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 trident, a wand of flame (3), a scroll of teleportation {@r4}, a +0 robe; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. You reach to attack! You closely miss the goblin. You hit the goblin. The goblin hits you with a +0 club. 😕 HP[-1] You take 1 damage, and now have 12/13 hp. You closely miss the goblin. The goblin misses you. 😎 HP[+1] Your hp is fully restored (13). You puncture the goblin! You kill the goblin! No target in view! A kobold, a ball python and a frilled lizard come into view. The kobold shouts! The ball python hisses angrily. You hear an angry hiss. There are monsters nearby! You start waiting. A ball python is nearby! You reach to attack! You hit the ball python. You kill the ball python! You closely miss the kobold. The kobold hits you with a +0 dagger. The kobold hits you but does no damage. 😕 HP[-2] You take 2 damage, and now have 11/13 hp. You closely miss the kobold. The kobold hits you with a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 10/13 hp. You puncture the kobold! You kill the kobold! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 club. 😕 HP[+1] A gnoll is nearby! You reach to attack! The gnoll shouts! You hit the gnoll but do no damage. 😕 HP[+1] You barely miss the gnoll. The gnoll hits you with a +0 club. 😕 HP[-2] You take 2 damage, and now have 10/13 hp. You hit the gnoll. The gnoll hits you with a +0 club. 😮 HP[-3] You take 3 damage, and now have 7/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. 😨 HP[-1] You take 1 damage, and now have 6/13 hp. You closely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The frilled lizard hisses angrily. The gnoll hits you with a +0 club. You die... Action || total ---------------------------++------- Melee: Trident || 15 Armour: Robe || 8 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crowmetheus the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Crowmetheus set off with the following items: a +0 trident, | a wand of flame (3), a scroll of teleportation {@r4}, a +0 | robe; and the following spell memorised: Foxfire; and the | following spells available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | magus.rc [v1.11.7] 63 | D:1 | Slain by a gnoll Vanquished Creatures A goblin (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Trident || 15 Armour: Robe || 8 Dodge: Dodged || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 4 | 36 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 4 | 36 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts