Cruo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -7, D:1) a +0 dagger 3 stones (4, 1, D:1) a +0 whip a +0 ring mail (18, -24, D:1) a +0 whip a stone (19, -24, D:1) a +0 short sword (21, 17, D:1) 27 stones (24, -18, D:1) a +0 dagger (25, 6, D:1) 23 arrows (34, -33, D:1) a +0 dagger of protection (35, -25, D:1) a +0 flail (35, 10, D:1) a +0 short sword (39, -28, D:1) a +0 whip (40, 8, D:1) a ring of ice (45, -2, D:1) a +0 spear (47, 17, D:1) a +0 dagger (53, 3, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a +0 chain mail (0, 10, D:2) a +0 hand axe of chaos (1, 1, D:2) a +0 dagger (2, -19, D:2) a +0 whip (9, 6, D:2) a +2 leather armour (9, 19, D:2) a +0 scale mail (14, -18, D:2) a +0 club (still there?) a +0 club (still there?) a +0 plate armour (still there?) (17, -18, D:2) a +0 mace (26, -18, D:2) a +0 club (31, 11, D:2) a +0 short sword (38, 0, D:2) 4 stones a +0 whip (39, -2, D:2) 19 stones (45, -21, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -30, D:3) a +0 plate armour (14, 4, D:3) 10 stones (16, -30, D:3) a +0 dagger (17, -30, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (17, -29, D:3) a +0 ring mail a +0 mace (22, -1, D:3) 14 arrows (36, -16, D:3) the +2 leather armour of the Louse {Will+} Will: It increases your willpower. Level 4 of the Dungeon [Shop] Woeshum's Weapon Shop a +0 long sword (42 gold) a +4 giant club (284 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) 4 large rocks (33 gold) a +0 dagger (24 gold) (2, -41, D:4) a +0 chain mail (2, 0, D:4) a +0 dagger (4, -13, D:4) a +0 club (4, -8, D:4) a +0 trident (5, -24, D:4) a +0 war axe (5, -13, D:4) a +0 falchion (9, -30, D:4) a +0 scale mail (10, -15, D:4) a +0 dagger (11, -31, D:4) a +0 giant club (11, -23, D:4) a +0 quarterstaff (13, -21, D:4) a +0 long sword (17, -47, D:4) a +0 rapier (18, -13, D:4) a +0 hand axe (19, -43, D:4) the +4 short sword "Lauleuna" {vorpal, Will+ MP+9 Int-2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). MP: It affects your magic capacity (+9). Will: It increases your willpower. (22, -16, D:4) 16 arrows (24, -10, D:4) 25 bolts (30, -40, D:4) 14 arrows a +0 shortbow (33, -37, D:4) 16 arrows a +0 shortbow (33, -33, D:4) a +0 dagger (46, -40, D:4) a +0 dagger (51, -13, D:4) a +0 dagger (56, -21, D:4) a +4 ring of evasion Level 5 of the Dungeon (9, 25, D:5) a +0 mace (9, 28, D:5) a +0 flail (9, 29, D:5) a +0 spear a +0 club (17, -13, D:5) a +0 hunting sling (18, -13, D:5) a +0 spear (19, -21, D:5) a +0 dagger a +0 leather armour (20, -20, D:5) a +0 hand axe (20, -13, D:5) a +0 whip a +0 robe (21, -13, D:5) a +0 club a +0 club (22, -17, D:5) a +0 club a +0 leather armour a +2 flail of protection a +0 scale mail (22, -15, D:5) a +0 mace (22, -12, D:5) a +0 club (27, 13, D:5) a +0 barding (31, 10, D:5) a +0 flail (31, 25, D:5) a +0 rapier (33, 9, D:5) a +0 spear (34, 9, D:5) a +0 whip a +0 leather armour a +0 club (35, -20, D:5) a +0 shortbow 19 arrows (35, 8, D:5) a +0 spear a +0 whip (35, 17, D:5) 22 stones (43, 12, D:5) a +2 whip of pain (46, -23, D:5) a +0 giant club (53, 0, D:5) a +0 giant club (54, 20, D:5) 21 stones (56, -21, D:5) 12 stones (57, -13, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 29 arrows (2, -13, D:6) 20 bolts (4, 3, D:6) a +1 quarterstaff of speed (8, 16, D:6) 15 stones (13, -23, D:6) a +0 giant club (19, 13, D:6) the +1 ring mail of the Jabberwock {rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (20, 24, D:6) a +0 hand axe (21, -13, D:6) a +0 shortbow 10 arrows (22, -13, D:6) a +0 club (30, 12, D:6) a +0 flail of draining a +0 chain mail (36, -19, D:6) a +0 tower shield Level 7 of the Dungeon [Shop] Ibari's Weapon Emporium a +0 shortbow (45 gold) a +0 war axe (52 gold) a +0 dagger (30 gold) 13 bolts (39 gold) a +0 trident (52 gold) a +0 quarterstaff (60 gold) a +0 long sword of holy wrath (124 gold) 9 sling bullets (67 gold) (13, 3, D:7) a +0 long sword (16, 22, D:7) 27 bolts (27, 15, D:7) 26 stones (28, 13, D:7) a +0 pair of gloves (28, 25, D:7) a ring of poison resistance (41, 21, D:7) a +0 whip of electrocution a +2 robe (45, 4, D:7) a +0 scale mail (49, 23, D:7) 19 stones (58, -4, D:7) a +0 rapier (59, 39, D:7) a +2 hand axe of venom a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 25 stones (2, 10, D:8) 22 stones (7, 6, D:8) the +0 ring mail of Eternal Vigilance {Stlth+} Stlth: It makes you more stealthy. a +0 spear (8, -1, D:8) a +0 scale mail (15, -1, D:8) 17 stones (16, 11, D:8) a +0 dagger (18, 33, D:8) a +0 ring mail (19, 4, D:8) a +0 ring mail (24, 30, D:8) +0 acid dragon scales (25, 23, D:8) a +0 giant club a +0 giant spiked club (26, 40, D:8) 24 stones (33, 21, D:8) a +0 short sword (36, 20, D:8) a +0 ring mail a +0 spear (36, 21, D:8) a +0 war axe (37, 21, D:8) a +0 ring mail a +0 flail (37, 25, D:8) a +0 robe (41, 20, D:8) a +0 short sword (42, 18, D:8) a +0 robe a +0 plate armour a +0 dire flail (42, 19, D:8) a +0 robe a +4 morningstar a +0 robe a +0 dagger (44, 19, D:8) a +0 robe a +0 war axe (45, 21, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) 24 stones (10, -10, D:9) a +0 war axe (12, -29, D:9) a +0 robe a +0 great sword (13, -32, D:9) a +5 mace a +0 robe (14, -33, D:9) a +0 scimitar a +0 robe (14, -32, D:9) a +2 great sword a +0 robe (14, -31, D:9) a +2 dagger of electrocution a +0 robe (25, 15, D:9) a +0 flail (27, 15, D:9) a +0 war axe (28, -14, D:9) a +0 quarterstaff (28, 14, D:9) a +0 hand axe of venom a +0 ring mail (30, 11, D:9) a +0 dagger (30, 13, D:9) a +1 whip of venom a +0 leather armour (31, 12, D:9) a +0 whip a +0 robe (31, 13, D:9) a +0 giant club a +0 giant club (37, -22, D:9) a +0 dagger (42, 2, D:9) a +0 broad axe (43, -11, D:9) a +0 leather armour (48, 11, D:9) a +1 mace of draining a +0 ring mail (49, 10, D:9) a +0 short sword (50, 10, D:9) a +0 hand axe a +0 chain mail (51, -14, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Cuqug's Magic Scroll Shop a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) (0, 0, D:10) 26 stones (3, -39, D:10) a +0 short sword (4, -41, D:10) a +0 short sword 3 stones (4, -40, D:10) a +0 club (4, -39, D:10) a +0 dagger 4 stones (5, -40, D:10) a +0 dagger 4 stones (15, -32, D:10) a +0 chain mail (20, -19, D:10) a +0 mace (21, -35, D:10) a +0 mace (22, 6, D:10) 6 stones (30, -36, D:10) a +0 whip a +0 scale mail (30, -35, D:10) a +0 hand axe a +0 plate armour (31, -37, D:10) a +0 dagger (31, -36, D:10) a +0 dire flail a +0 plate armour (33, -29, D:10) a +0 mace (38, 1, D:10) a +0 dagger 3 stones (38, 2, D:10) a +0 dagger a +0 robe a +0 short sword (38, 3, D:10) a +0 dagger a +0 club a +0 hand crossbow 13 bolts (39, 1, D:10) a +1 dagger of venom (39, 3, D:10) a +0 short sword (40, 2, D:10) a +0 dagger a +0 robe (40, 3, D:10) a +0 short sword 5 stones (41, 3, D:10) a +0 shortbow 21 arrows (43, -20, D:10) a +0 mace (51, -33, D:10) a ring of poison resistance (52, -10, D:10) a +0 flail (54, -27, D:10) a +0 whip of draining (55, -36, D:10) a +0 robe (56, -17, D:10) 30 stones Level 11 of the Dungeon (0, 31, D:11) 16 arrows (5, -4, D:11) 20 stones (8, 16, D:11) a -1 glaive a +0 animal skin (12, 34, D:11) 16 stones (16, -5, D:11) 12 arrows (17, 37, D:11) a +0 buckler (23, 12, D:11) a +0 short sword 5 stones (24, 13, D:11) 3 large rocks a +0 dagger a +0 robe (25, 11, D:11) a +0 whip 3 stones (25, 12, D:11) a +0 dagger 5 stones a +0 dagger (25, 13, D:11) a +0 halberd a +0 plate armour a +0 club a +0 giant spiked club a +0 giant club (25, 14, D:11) a +0 short sword (25, 15, D:11) a +0 short sword (25, 16, D:11) a +0 dagger a +0 ring mail (27, 15, D:11) a +0 dagger a +0 leather armour (27, 35, D:11) a +0 club 2 stones (27, 36, D:11) a +0 dagger (28, 35, D:11) a +0 short sword a stone (29, 35, D:11) a +0 club a stone (37, -1, D:11) a +0 helmet (39, 47, D:11) a +0 robe (41, 28, D:11) a potion of curing (42, 20, D:11) 11 stones (44, 34, D:11) a ring of magical power (63, 29, D:11) a +2 long sword of chaos Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of poison (1, 14, Lair:1) a +2 war axe of distortion (19, -23, Lair:1) a +0 scale mail (34, -22, Lair:1) a +0 plate armour (34, -19, Lair:1) an amulet of regeneration (52, -27, Lair:1) a +0 mace (62, 11, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (9, -33, Lair:2) the +0 robe of the Equator {Harm Dex+4} Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (15, -1, Lair:2) 16 stones (21, -17, Lair:2) a +0 helmet (28, -13, Lair:2) 16 stones (30, -43, Lair:2) a +1 antimagic dagger (45, -30, Lair:2) 27 stones (47, -36, Lair:2) a +0 ring mail (50, -42, Lair:2) a +1 quarterstaff of chaos (53, -40, Lair:2) 16 stones (54, -39, Lair:2) a +0 ring mail a volcano (0, 1, Volcano) a +0 glaive a salamander corpse (1, 1, Volcano) a +0 quarterstaff (still there?) a +0 robe (still there?) a salamander corpse (still there?)