Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10961432706559159093 111 CryHavoc273 the Conjurer (level 4, -10/27 (33) HPs) Began as a Demigod Conjurer on Feb 12, 2025. Mangled by Edmund ... wielding a +1 flail of draining (12 damage) ... on level 4 of the Dungeon on Feb 13, 2025. The game lasted 00:06:33 (3373 turns). CryHavoc273 the Conjurer (Demigod Conjurer) Turns: 3373, Time: 00:06:33 HP: -10/27 (33) AC: 4 Str: 8 XL: 4 Next: 36% MP: 8/11 EV: 11 Int: 24 God: Gold: 134 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . r - +10 short sword of Rotation {drain, *Corrode rC+ rN+ Will++} rCold + . . (no shield) rNeg + . . a - +0 robe rPois . t - +0 helmet rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: corrode self (3%) @: drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 falchion g - a +0 short sword j - a +1 long sword of holy wrath r - the +10 short sword of Rotation (weapon) {drain, *Corrode rC+ rN+ Will++} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Missiles s - 10 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) n - an orb of energy t - a +0 helmet (worn) Scrolls f - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of teleportation {unknown} Potions b - 2 potions of magic e - a potion of attraction {unknown} h - 2 potions of curing {unknown} k - a potion of lignification {unknown} l - 2 potions of mutation {unknown} o - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Dazzling Flash Hex/Fire 6% N/A 32% 3 Frozen Ramparts Ice 6% 1d1 32% 3 Ozocubu's Armour Ice 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 96% 5 Metabolic Englaciation Hex/Ice 1% N/A 96% 5 Silence Hex/Air 1% N/A 96% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You partially resist. You feel drained. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of draining and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of draining! You partially resist. You feel drained. The searing ray misses Edmund. Edmund hits you with a +1 flail of draining. You partially resist. You feel drained. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +1 flail of draining! You partially resist. You feel drained. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +1 flail of draining. You partially resist. You feel drained. Magic courses through your body. Edmund completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of draining and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of draining! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The searing ray hits Edmund. Edmund is almost dead. Edmund says, "I might not be good at magic, but I can still kill you!" Edmund hits you with a +1 flail of draining! You die... Edmund whines, "They better pay attention to me now!" #.#...>....g..@.g##. #.#.......###.#####. #.#.......# #.# #. #.##......# #.> .. #.......### #### ## ####.#### #.# ###@# #.@.# #.. #.### ..# #.#### #.# #....# #.# #..#.# ... ##...# #.# ##.## #.. ####.#### #####.# #.......######...... You could see Edmund. Vanquished Creatures An orc priest (D:4) A sleepcap (D:4) 2 ribbon worms 2 dart slugs 2 orcs (D:4) 5 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 5 goblins 5 hobgoblins A quokka (D:2) 4 bats 5 frilled lizards 9 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryHavoc273 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 726 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 771 | D:1 | Learned a level 2 spell: Searing Ray 1262 | D:2 | Reached skill level 4 in Conjurations 2109 | D:3 | Reached XP level 3. HP: 26/26 MP: 7/9 2754 | D:3 | Identified the +10 short sword of Rotation {drain, *Corrode | rC+ rN+ Will++} 3133 | D:4 | Reached XP level 4. HP: 33/33 MP: 9/11 3243 | D:4 | Noticed Edmund 3373 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, chequers_serial_rivers_micro_d, hex_tiny, minmay_misc_feat_four_crosses, serial_bayou_lake_a D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_alcove_1 D:4: layout_loops_cross, st_stairs_11, lemuel_flame_loot_1, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 17 | 2 || 19 Cast: Magic Dart | 80 | 12 || 92 Searing Ray | 1 | 4 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 13 | 9 || 22 Dodge: Dodged | 10 | 2 || 12