Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15810477248302623504 85 CryHavoc273 the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Feb 27, 2025. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1562 turns). CryHavoc273 the Conjurer (Octopode Conjurer) Turns: 1562, Time: 00:02:11 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 48% Magic: 1/8 EV: 12 Int: 22 God: Gold: 136 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 6 poisoned darts Talismans d - a talisman of death Scrolls c - a scroll of fear {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting + Level 4.8 Conjurations * Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A sky beast is nearby! The magic dart hits the sky beast! The sky beast is moderately wounded. The magic dart hits the sky beast. The sky beast is moderately wounded. The magic dart hits the sky beast! The sky beast is heavily wounded. The magic dart hits the sky beast. The sky beast is severely wounded. The magic dart hits the sky beast but does no damage. The sky beast is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, 71% to hit) The searing ray hits the sky beast. The sky beast is severely wounded. (Press . to maintain the ray.) The sky beast closely misses you. The searing ray hits the sky beast. The sky beast is almost dead. The sky beast hits you. The sky beast shocks you. Unknown command. You miss the sky beast. The sky beast is almost dead. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You barely miss something. Reactivating autopickup. A sky beast appears from thin air! The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You closely miss the sky beast. Your squeeze misses the sky beast. The sky beast is almost dead. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... .......# .......##### ...........#.# ............#. #............. #..>.......# .. #.........# .# #@Y.......# ... #.........# ... #.).......### #... #...........# ... ##.###..###.##.# #.# #.## #.#..#.. ####.###.# #....... #.....#..####.###... #.....#.###...# ... You could see a sky beast. Vanquished Creatures A jelly (D:2) 3 adders (D:2) A giant cockroach (D:1) 3 goblins 4 hobgoblins 3 jackals (D:2) 2 kobolds A ball python (D:2) 2 bats (D:2) 4 frilled lizards 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryHavoc273 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 322 | D:1 | You fall into a shaft and drop 1 floor! 602 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 682 | D:2 | Learned a level 2 spell: Searing Ray 800 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 805 | D:2 | Learned a level 4 spell: Fulminant Prism 858 | D:2 | Identified the +4 ring mail "Uroffupt" {+Blink Regen+ Int+3 | Slay+2} 1475 | D:3 | Reached skill level 1 in Alchemy 1537 | D:3 | Found a stormy altar of Qazlal. 1537 | D:3 | Noticed a sky beast 1562 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, ebering_ecumenical_altar_petrified, dk_noncrumbling_2 D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, nicolae_qazlal_beasts_of_the_sky, serial_bayou_lagoon_a, chequers_serial_rivers_room_a, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.2 Alchemy | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 3 || 9 Constrict | 3 | || 3 Unarmed | 2 | || 2 Tentacles | 2 | || 2 Cast: Magic Dart | 37 | 25 || 62 Searing Ray | | 1 || 1 Armour: Skin | 3 | 4 || 7 Dodge: Dodged | 16 | 3 || 19