Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17936536502201706671 288 CryHavoc273 the Conjurer (level 6, 37/41 HPs) Began as a Demonspawn Conjurer on Apr 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:29 (2721 turns). CryHavoc273 the Conjurer (Demonspawn Conjurer) Turns: 2721, Time: 00:03:30 Health: 37/41 AC: 3 Str: 8 XL: 6 Next: 9% Magic: 1/12 EV: 11 Int: 26 God: Gold: 62 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . t - +5 mace of the Conjuring King {pain, Fly Int+6 Dex-2 SInv} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ r - +6 ring of dexterity HPRegen 0.26/turn q - ring of poison resistance MPRegen 0.13/turn %: no passive effects @: flying A: claws 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 short sword k - a +0 sling p - a +2 short sword of protection t - the +5 mace of the Conjuring King (weapon) {pain, Fly Int+6 Dex-2 SInv} (You found it on level 3 of the Dungeon) Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Fly: It grants you flight. Missiles c - 12 poisoned darts u - 6 silver javelins Armour a - a +0 robe (worn) s - a +0 helmet (worn) Jewellery q - a ring of poison resistance (right claw) r - a +6 ring of dexterity (left claw) Wands o - a wand of flame (24) (quivered) Scrolls e - a scroll of fog {unknown} h - 7 scrolls of identify {unknown} j - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - 4 scrolls of enchant armour {unknown} n - a scroll of torment {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} g - 2 potions of haste {unknown} i - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Starburst Conj/Fire 10% 6d5 98% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History Grinder shouts! (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray hits Grinder! Grinder is moderately wounded. Grinder barely misses you. The searing ray hits Grinder. Grinder is heavily wounded. Grinder closely misses you. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder says, "Mostly I couldn't keep them alive." Grinder blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Grinder! Grinder is almost dead. (Press . to maintain the ray.) Grinder blinks! The searing ray hits the goblin! You kill the goblin! The searing ray hits Grinder. Grinder is almost dead. Without enough magic to sustain it, your searing ray dissipates. Grinder blinks! The puff of flame hits Grinder. You kill Grinder! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You have reached level 6! You fly upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........####.#### .###.............# ## .# #.##.#####.##.# #. .# #.##.# #.##.# #. .# #.##.# #.##.# #. .# #.##.# #.##.# ##. ## #.##.#####.##.# ##.. #.##....##.##.##### ######... # #.#####.#....@....# #........ ####.#####.#...#.###.# #.######. ..#..........#.#.###.####.# #. ..........................# ## #................#.#.###.## # ###.######...........###.## # ###.######................# ................[..#####..# #.#.######.#...##).## #..# There were no monsters in sight! Vanquished Creatures Grinder (D:4) 3 adders A ribbon worm (D:3) 2 dart slugs (D:2) 7 ball pythons 4 endoplasms 3 goblins A hobgoblin (D:2) 2 quokkas 5 bats 6 frilled lizards 8 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryHavoc273 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 495 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 495 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 498 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1488 | D:2 | Found a bloodstained altar of Trog. 2254 | D:3 | Identified the +5 mace of the Conjuring King {pain, Fly | Int+6 Dex-2 SInv} 2482 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2709 | D:4 | Noticed Grinder 2718 | D:4 | Killed Grinder 2719 | D:4 | Reached skill level 5 in Conjurations 2719 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2719 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/11 2719 | D:4 | Reached XP level 6. HP: 36/41 MP: 0/12 2721 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_cross, minmay_cut_off D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, minmay_misc_feat_plants D:4: cheibrodos_fertilizer, layout_gridville, nicolae_overflow_hidden_temple, mainiacjoe_overflow_paths, nicolae_qazlal_style_of_elements, minmay_temple_entry_slanted, bh_walls_and_bars, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | || 13 Mace | | 2 || 2 Fire: Sling | 2 | || 2 Cast: Magic Dart | 86 | 3 || 89 Searing Ray | | 2 || 2 Evoke: Wand | | 1 || 1 Armour: Robe | 18 | 3 || 21 Dodge: Dodged | 21 | 4 || 25