Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 14275858515960304950 90 Cryzer the Conjurer (level 4, -2/23 (25) HPs) Began as a Deep Elf Conjurer on Dec 21, 2024. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:04 (657 turns). Cryzer the Conjurer (Deep Elf Conjurer) Turns: 657, Time: 00:06:05 HP: -2/23 (25) AC: 2 Str: 4 XL: 4 Next: 32% MP: 16/20 EV: 12 Int: 25 God: Gold: 46 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.34/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of magical power (left hand) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} g - 2 scrolls of vulnerability {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of cancellation {unknown} n - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Passwall Erth 4% N/A 28% 3 Swiftness Air 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here an adder corpse. An adder comes into view. Found a stone staircase leading down. Found a stone staircase leading up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. Terence the Veteran comes into view. He is wielding the +7 Throatcutter {drain, coup de grace}. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with the +7 Throatcutter!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Terence hits you with the +7 Throatcutter! You die... Terence says, "Finally, peace and quiet." ###### ##>...########### ###...............# ##.<..†..######@...# ##..##....# #@#### ..........# ... #...##....# #...# ..# #....# #...# #....# ##.## #..†.# #.. ###.## ### ##.##### You could see Terence. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 2 adders (D:2) 3 dart slugs (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins 2 quokkas (D:1) 3 bats A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cryzer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 212 | D:1 | Learned a level 2 spell: Searing Ray 351 | D:1 | Reached XP level 3. HP: 20/20 MP: 9/9 597 | D:2 | Noticed Jessica 605 | D:2 | Killed Jessica 606 | D:2 | Reached skill level 1 in Fighting 606 | D:2 | Reached XP level 4. HP: 25/25 MP: 11/11 651 | D:2 | Noticed Terence 657 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms D:2: layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Fighting | 1 | 1.2 Spellcasting | | 3.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 27 | || 27 Searing Ray | 14 | 4 || 18 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 478 | 178 | 68 | 265 | 2 | 328.0 | Dungeon | 656 | 478 | 178 | 68 | 265 | 2 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 577 daAuts D:2: 78 daAuts