Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 1915986795059800694 0 CurlyBrace the Magician (level 1, 9/9 HPs) Began as a Felid Wanderer on Mar 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). CurlyBrace the Magician (Felid Wanderer) Turns: 0, Time: 00:00:09 Health: 9/9 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions q - a potion of curing Skills: * Level 1.0 Fighting + Level 1.3 Dodging + Level 2.6 Stealth * Level 1.0 Unarmed Combat - Level 3.0 Spellcasting - Level 1.7 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 16% 2x1d4 16% 1 Corona Hex 2% N/A 22% 1 Conjure Flame Conj/Fire 4% 6-21 41% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Dazzling Flash Conj/Hex 4% N/A 54% 3 Sticky Flame Conj/Fire 4% 2d3 83% 4 Fireball Conj/Fire 2% 3d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your stealthy paws help you sneak and pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Setting a skill training target for Fighting at 4.0. Setting a skill training target for Unarmed Combat at 4.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Spellcasting at 4.0. Setting a skill training target for Invocations at 3.0. Setting a skill training target for Evocations at 2.0. Setting a skill training target for Stealth at 4.0. Welcome, CurlyBrace the Felid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a potion of curing; and the following spells available to memorise: Foxfire, Corona, Conjure Flame, Inner Flame, Dazzling Flash, Sticky Flame, Fireball. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+#######+### #..⌠...>...⌠..# #......@......# +⌠....###....⌠+ #.... ....# #### #### #hJ # #h # You could see an endoplasm (asleep) and 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CurlyBrace the Felid Wanderer began the quest for the Orb. 0 | D:1 | CurlyBrace set off with the following items: a potion of | curing; and the following spells available to memorise: | Foxfire, Corona, Conjure Flame, Inner Flame, Dazzling | Flash, Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+