Dungeon Crawl Stone Soup version 0.28-a0-851-g8b9cc49659 (webtiles) character file. Game seed: 17544154040107241156 40 CurlyBrace the Magician (level 3, 0/15 HPs) Began as a Felid Fire Elementalist on Nov 14, 2021. Slain by a water moccasin (9 damage) ... in a sewer. The game lasted 00:05:44 (365 turns). CurlyBrace the Magician (Felid Fire Elementalist) Turns: 365, Time: 00:05:44 Health: 0/15 AC: 1 Str: 5 XL: 3 Next: 30% Magic: 1/8 EV: 17 Int: 16 God: Gold: 19 SH: 0 Dex: 16 Spells: 2/8 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 19 gold pieces. Inventory: Potions a - 2 potions of flight Skills: - Level 0.4 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 24% 2d6 9% 2 c - Conjure Flame Conj/Fire 8% 6-21 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 12% 1 Searing Ray Conj 10% 2d4 19% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Flame Wave Conj/Fire 8% 3d4 63% 4 Fulminant Prism Conj/Hex 2% 3d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire hits the water moccasin. The water moccasin is lightly wounded. Unknown command. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is heavily wounded. The water moccasin closely misses you. Unknown command. Unknown command. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin closely misses you. Unknown command. You miss the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is heavily wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin is engulfed in a cloud of scalding steam. The water moccasin bites you. The water moccasin is engulfed in a cloud of scalding steam. The water moccasin bites you! Ouch! That really hurt! You die... #.....# #≈≈...## #..≈#≈..# #≈.###.≈## #... #.≈.# #≈≈# ##..# #.≈ #≈.# #§.# ##@.# #.S.# #≈.## #...# .....## #..≈.. ##≈..# #.≈. ≈#.# You could see a water moccasin (combustible). Vanquished Creatures A gnoll (D:3) A worm (D:2) 3 ball pythons 2 bats 3 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) 2 jackals (Sewer) 3 quokkas 3 kobolds (Sewer) 3 rats (D:3) 25 creatures vanquished. Vanquished Creatures (others) 48 foxfires 48 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CurlyBrace the Felid Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 38 | D:1 | Reached skill level 1 in Conjurations 126 | D:1 | Reached XP level 2. HP: 4/12 MP: 2/6 129 | D:1 | Learned a level 2 spell: Scorch 245 | D:3 | Reached XP level 3. HP: 15/15 MP: 2/8 295 | D:3 | Found a glowing drain. 299 | Sewer | Entered a sewer 335 | Sewer | Learned a level 3 spell: Conjure Flame 356 | Sewer | Noticed a water moccasin 365 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_shops, nicolae_shop_statue_plus, basic_ecumenical_altar D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_window_shopping D:3: layout_rooms, gup_sewer_entry_bowl, corexii_corridor_pit, lemuel_another_geyser D:4: layout_cave_pools, nicolae_ossuary_entry_catacombs, uniq_grinder, uniq_blork_the_orc, uniq_natasha Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.0 Spellcasting | 3 | 3.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fire Magic | 3 | 3.0 Fighting | | 0.4 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 28 Scorch || 3 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 0 | 0 | 5 | 63.2 | Dungeon | 257 | 257 | 0 | 0 | 0 | 4 | 64.2 | Sewer | 59 | 59 | 0 | 0 | 0 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts D:3: 66 daAuts D:2: 61 daAuts Sewer: 59 daAuts D:4: 1 daAuts