Dungeon Crawl Stone Soup version 0.32-a0-1295-ga78d4baa1f (webtiles) character file. Game seed: 17030100482611581930 58305 Cyrintha the Cleaver (level 14, -9/111 HPs) Began as a Yellow Draconian Earth Elementalist on May 24, 2024. Was a High Priest of Hepliaklqana. Mangled by a vault guard ... wielding a +0 war axe (18 damage) ... on level 13 of the Dungeon. The game lasted 00:46:14 (23331 turns). Cyrintha the Cleaver (DrEE) Turns: 23331, Time: 00:46:14 Health: -9/111 AC: 17 Str: 12 XL: 14 Next: 49% Magic: 39/39 EV: 11 Int: 28 God: Hepliaklqana [*****.] Gold: 1051 SH: 0 Dex: 11 Spells: 15/36 levels left rFire + . . I - +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rCold + . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + N - +1 cloak rCorr + E - +0 pair of gloves SInv . D - +1 pair of boots Will ..... i - amulet "Hadghaaj" {rElec Will- Regen+ MP+10 Int+8} Stlth ++ j - +4 ring of protection HPRegen 1.18/turn p - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: flying, invisible (expiring) A: reduced essence, caustic breath, AC +8, unfitting armour, acidic bite, cold-blooded, acid resistance a: Caustic Breath, Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 13 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You visited 3 branches of the dungeon, and saw 19 of its levels. You collected 1403 gold pieces. You spent 352 gold pieces at shops. Inventory: Hand Weapons w - the +8 trident of the Octopus King {venom, rElec rPois} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. rPois: It protects you from poison. F - a +2 glaive of flaming I - the +8 frozen axe "Frostbite" (weapon) {freeze, freezing cloud, *Noise Fly rC+} (You took it off an orc wizard on level 7 of the Dungeon) rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. Z - the +4 hand axe of the Chickpea {venom, rF+ rC+ Dex+2 Stlth-} (You found it on level 4 of the Lair of Beasts) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. Missiles u - 6 darts of dispersal J - a throwing net U - 2 curare-tipped darts Armour D - a +1 pair of boots (worn) E - a +0 pair of gloves (worn) N - a +1 cloak (worn) Jewellery h - a ring of see invisible i - the amulet "Hadghaaj" (around neck) {rElec Will- Regen+ MP+10 Int+8} (You acquired it on level 7 of the Dungeon) [amulet of regeneration] Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+10: It affects your magic capacity (+10). Regen+: It increases your rate of health regeneration. j - a +4 ring of protection (left hand) p - a ring of protection from fire (right hand) G - a ring of protection from cold P - a ring of protection from fire Q - a ring of willpower Y - a +5 ring of evasion Wands r - a wand of paralysis (28) X - a wand of quicksilver (4) Scrolls b - 2 scrolls of fear d - 2 scrolls of noise f - 3 scrolls of blinking g - a scroll of silence l - 2 scrolls of enchant armour t - 6 scrolls of teleportation v - a scroll of vulnerability x - 6 scrolls of immolation y - 3 scrolls of torment B - 3 scrolls of fog {unknown} O - 7 scrolls of amnesia {unknown} R - a scroll of revelation {unknown} S - 2 scrolls of enchant weapon {unknown} V - 5 scrolls of identify W - a scroll of poison {unknown} Potions a - 3 potions of magic c - 2 potions of mutation e - 5 potions of heal wounds k - 2 potions of curing m - 5 potions of might n - 3 potions of brilliance o - 2 potions of invisibility q - 2 potions of ambrosia s - a potion of cancellation {unknown} z - a potion of lignification A - 3 potions of enlightenment {unknown} C - 2 potions of experience {unknown} H - 3 potions of haste {unknown} K - 3 potions of degeneration {unknown} M - 2 potions of berserk rage T - a potion of resistance {unknown} Miscellaneous L - a lightning rod (4/4) Skills: + Level 11.3 Fighting + Level 13.7(14.1) Axes - Level 4.8(10.2) Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 11.6 Spellcasting - Level 4.0 Conjurations * Level 12.0 Translocations - Level 3.7 Air Magic - Level 5.0 Earth Magic - Level 3.7 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 37% N/A 1% 3 b - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 c - Jinxbite Hex 32% N/A 5% 2 d - Maxwell's Portable P Tloc 70% 2d(12-34) 1% 3 e - Summon Small Mammal Summ 64% N/A 3% 1 f - Stone Arrow Conj/Erth 82% 3d12 1% 3 g - Slow Hex 64% N/A 3% 1 h - Swiftness Air 37% N/A 2% 3 z - Sandblast Erth 88% 2d18 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 60% N/A 1% 2 Passwall Erth 44% N/A 1% 3 Volatile Blastmotes Fire/Tloc 98% 2d18 1% 3 Necrotise Necr 64% 1d7 3% 1 Gell's Gavotte Tloc 35% 2d(27-40) 3% 6 Ensorcelled Hibernation Hex/Ice 32% N/A 5% 2 Brom's Barrelling Bould Conj/Erth 41% 2d6 5% 4 Petrify Alch/Erth 40% N/A 5% 4 Confusing Touch Hex 16% N/A 11% 3 Fugue of the Fallen Necr 16% N/A 11% 3 Ozocubu's Armour Ice 16% N/A 11% 3 Summon Ice Beast Ice/Summ 16% N/A 11% 3 Vampiric Draining Necr 16% 2d7 11% 3 Ignite Poison Fire/Alch 26% N/A 16% 4 Sticky Flame Fire/Alch 26% 2d6 16% 4 Summon Lightning Spire Summ/Air 26% N/A 16% 4 Arcjolt Conj/Air 19% 1d29 19% 5 Alistair's Intoxication Alch 24% N/A 21% 5 Manifold Assault Tloc 35% N/A 21% 7 Freezing Cloud Conj/Ice/Air 15% 6-21 32% 5 Summon Mana Viper Hex/Summ 16% N/A 67% 5 Magnavolt Erth/Air 20% 3d14 99% 7 Hellfire Mortar Fire/Erth 15% 3d15 100% 7 Monstrous Menagerie Summ 8% N/A 100% 7 Ignition Fire 8% 3d5 100% 8 Lehudib's Crystal Spear Conj/Erth 20% 10d6 100% 8 Maxwell's Capacitive Co Air 18% ∞ 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (0/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:10 Vaults (0/5) D:13 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 : Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You can breathe corrosive fumes. Your golden yellow scales are hard. (AC +8) You cannot fit into any form of body armour. You have acidic saliva. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History The human barely misses the vault guard. The vault guard is engulfed in freezing vapours. The vault guard hits you with a +0 war axe. You slice the vault guard!! You freeze the vault guard! The vault guard is almost dead. You slash the vault guard! You freeze the vault guard. Arken gestures at the human while chanting. The human seems to slow down. The vault guard hits you with a +0 battleaxe. The vault guard closely misses Arken. The vault guard is engulfed in freezing vapours. The vault guard hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The human hits Arken. You closely miss the vault guard. You tail-slap the vault guard, but do no damage. The vault guard is almost dead. You slash the vault guard! You freeze the vault guard. Arken hits the human with a +0 dagger of draining. Arken drains the human. The vault guard hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * The vault guard hits Arken with a +0 battleaxe. The vault guard is engulfed in freezing vapours. The vault guard hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Arken closely misses the human. Arken hits the human with a +0 dagger of draining. Arken drains the human. The human dies! Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The vault guard resists with almost no effort. The vault guard resists with some effort. You flicker for a moment. The vault guard is engulfed in freezing vapours. The vault guard hits you with a +0 war axe!! You die... Hepliaklqana delivers you to your ancestors. #...../# . #......# ##+++##.## #......# #.....# ...#....... .....# #.#.h..... #)R.# .^....... #@p.# #.hh.>.# ##p## #.