Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 15147120825158421776 47 D0namaru the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Apr 11, 2024. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:14 (1608 turns). D0namaru the Grave Robber (Demonspawn Necromancer) Turns: 1608, Time: 00:02:15 Health: 0/24 AC: 8 Str: 8 XL: 3 Next: 48% Magic: 6/6 EV: 12 Int: 17 God: Gold: 73 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sanguine armoured A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles Q - 9 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - 5 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} g - a potion of haste {unknown} Skills: * Level 3.6 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. MP restored: 6 Unknown command. A bat is nearby! Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat writhes in agony. You kill the bat! The dead are flying! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund is nearby! Sigmund is nearby! MP restored: 6 Sigmund barely misses your bat skeleton. Sigmund casts a spell at you. Your bat skeleton appears confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! Your blood congeals into armour. You take 11 damage, and have 13/24 hp. MASSIVE DAMAGE!! A magic dart appears from out of thin air! The magic dart hits you. You take 4 damage, and have 11/24 hp. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You take 7 damage, and have 4/24 hp. MASSIVE DAMAGE!! Unknown command. A magic dart appears from out of thin air! The magic dart hits you. You die... ##.#####.##.# # #.......Z.#.##.# #Z#######......### #{# #......... #.# #.#.###### #.# #.#.# #.# #.#.# #.# #.#.# #@#######.#.# #.........#.# #####.###.#.# #.# #.#.##### ###.###.......# #.........###.# #...####### #.# #..## #.# #..# #####.# You could see a friendly bat skeleton (confused). Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, glass_columns_a D:2: minmay_roachtagon, layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:1 | Identified a +0 club 79 | D:1 | Reached skill level 2 in Dodging 213 | D:1 | Identified a +0 dagger 347 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 347 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 459 | D:1 | Identified a +0 dagger 888 | D:2 | Identified a +0 scythe 888 | D:2 | Identified a +0 robe 888 | D:2 | Noticed Sigmund 1087 | D:2 | Identified a +0 dagger 1196 | D:2 | Reached skill level 3 in Dodging 1301 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 1443 | D:2 | Identified a +0 leather armour 1607 | D:2 | HP: 4/24 [something/puff of flame (7)] 1608 | D:2 | Killed from afar by Sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1461 | 148 | 51 | 1180 | 2 | 804.5 | Dungeon | 1609 | 1461 | 148 | 51 | 1180 | 2 | 804.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1030 daAuts D:2: 578 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 3 | 3.6 Stealth | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 25 Club || 1 Unarmed || 1 Cast: Necrotise || 49 Armour: Robe || 29 Dodge: Dodged || 30 Vanquished Creatures 2 adders (D:2) 3 ball pythons (D:1) An endoplasm (D:1) 7 giant cockroaches (D:2) 2 goblins A hobgoblin (D:1) 2 quokkas 2 bats A frilled lizard (D:2) 2 kobolds (D:1) 3 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A rat (D:1) 2 creatures vanquished. Grand Total: 28 creatures vanquished