Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 106072012498005018 30 D0namaru the Insei (level 3, 28/28 HPs) Began as a Demonspawn Gladiator on Apr 16, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (948 turns). D0namaru the Insei (Demonspawn Gladiator) Turns: 948, Time: 00:01:18 Health: 28/28 AC: 5 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 11 Int: 8 God: Gold: 68 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . f - +1 whip (freeze) rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + h - ring of willpower HPRegen 0.24/turn C - ring of resist corrosion MPRegen 0.08/turn %: no passive effects @: no status effects A: sharp scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +1 whip of freezing (weapon) Missiles c - 3 throwing nets (quivered) {=f} d - 10 javelins Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) i - a +0 pair of gloves Jewellery h - a ring of willpower (left hand) C - a ring of resist corrosion (right hand) Scrolls e - 2 scrolls of immolation {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Spells you cast may paralyse adjacent enemies. Message History Done exploring. What level of the Dungeon? (default 1, ? - help) You see here a bat corpse. Things that are here: a +0 whip; a kobold corpse There is a stone staircase leading down here. You climb downwards. Found a robe. Found an escape hatch in the ceiling. There is a stone staircase leading up here. An endoplasm is nearby! An endoplasm is nearby! Unknown command. You hit the endoplasm. You freeze the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You freeze the endoplasm. You kill the endoplasm! Unknown command. Found two stone staircases leading down. Found a stone staircase leading up. No target in view! Unknown command. No target in view! k - a scroll labelled SETZEAZIWA You now have 68 gold pieces (gained 4). An adder comes into view. The adder hisses angrily. You hit the adder. You freeze the adder. The adder closely misses you. An adder is nearby! You barely miss the adder. The adder bites you but does no damage. The adder barely misses you. Unknown command. You hit the adder. You freeze the adder. The adder misses you. You hit the adder. You freeze the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Health restored: 28; MP restored: 3 ######### #.†...... ####@#####... #............ #.##.######.# #.##.# #....# ####.######. #........... #.#..####.## #.#..# There were no monsters in sight! Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, nicolae_shop_unique_rings Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Identified a ring of resist corrosion 27 | D:1 | HP: 4/16 [constriction (2)] 111 | D:1 | Identified a +0 club 199 | D:1 | Identified a +0 dagger 200 | D:1 | Identified a +1 whip of freezing 217 | D:1 | Reached skill level 3 in Unarmed Combat 217 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 271 | D:1 | Found a faded altar of an unknown god. 293 | D:1 | Identified a +0 leather armour 354 | D:1 | Identified a ring of willpower 359 | D:1 | Identified a +0 chain mail 576 | D:1 | Identified a +0 short sword 639 | D:1 | Identified a +0 hand axe 652 | D:1 | Identified a +0 whip 719 | D:1 | Identified a +0 whip 772 | D:1 | Identified a +0 pair of gloves 948 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 948 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 948 | D:2 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 946 | 873 | 73 | 0 | 715 | 2 | 473.0 | Dungeon | 946 | 873 | 73 | 0 | 715 | 2 | 473.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.8 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 46 Whip || 27 Armour: Leather armour || 49 Dodge: Dodged || 35 Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 2 endoplasms A hobgoblin (D:1) 6 kobolds (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished.