Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 5649760276106750757 28 D0namaru the Ruffian (level 3, 28/28 HPs) Began as a Demonspawn Gladiator on Apr 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (516 turns). D0namaru the Ruffian (Demonspawn Gladiator) Turns: 516, Time: 00:00:28 Health: 28/28 AC: 4 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 8 God: Gold: 31 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) {=f} d - a javelin Q - 6 stones Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls h - a scroll of torment {unknown} Potions e - 2 potions of attraction {unknown} f - 2 potions of berserk rage {unknown} g - a potion of heal wounds {unknown} i - a potion of haste {unknown} Skills: + Level 2.8 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 47% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) You have a small tail. Message History a jackal corpse; a jackal corpse You barely miss the jackal. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 18/23 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. x2 You take 4 damage, and have 14/23 hp. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You grow a small tail. You regained 4 hp, and now have 19/28 hp. MP restored: 3 Things that are here: a jackal corpse; a jackal corpse You now have 31 gold pieces (gained 2). h - a scroll labelled EMNUHU NOIBROA Health restored: 28 Found a stone staircase leading down. No target in view! i - a glowing brown potion There is a stone staircase leading down here. A quokka comes into view. ##### #...#....... #.#.#..r.... ######.#.#....... #......#.#....... #.######.#....... #.>....#.#[....?. #......#.#....... ####.....@....... #.#.#.######## #.#.#...##### #.#.........# ..#.........# # ###.......††####### # #.........##....# # #.........##....##### #.####..............' You could see a quokka. Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, minmay_tetromino_s4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Identified a ring of ice 26 | D:1 | Identified a +0 dagger 57 | D:1 | Identified a +0 club 61 | D:1 | HP: 3/16 [gnoll/+0 club (6)] 67 | D:1 | Reached skill level 3 in Unarmed Combat 67 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 67 | D:1 | Reached XP level 2. HP: 3/23 MP: 2/2 242 | D:1 | Identified a +0 whip 442 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 442 | D:1 | Reached XP level 3. HP: 19/28 MP: 3/3 516 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 513 | 513 | 0 | 0 | 430 | 1 | 513.0 | Dungeon | 513 | 513 | 0 | 0 | 430 | 1 | 513.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 513 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.8 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 42 Punch || 1 Throw: Throwing net || 1 Stab: Held in net/web || 1 Armour: Leather armour || 28 Dodge: Dodged || 34 Block: Other || 5 Vanquished Creatures 2 gnolls (D:1) 4 jackals (D:1) A ball python (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished.