Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (webtiles) character file. Game seed: 2285630865640549723 70 D0namaru the Ruffian (level 4, 35/35 HPs) Began as a Demonspawn Gladiator on Apr 18, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (1697 turns). D0namaru the Ruffian (Demonspawn Gladiator) Turns: 1697, Time: 00:01:20 Health: 35/35 AC: 4 Str: 16 XL: 4 Next: 4% Magic: 13/13 EV: 13 Int: 9 God: Gold: 100 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of magical power {MP+9} HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: repulsion field 1, foul stench 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) {=f} d - a javelin Q - 26 stones Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) i - a scarf of harm Jewellery j - a ring of magical power (left hand) {MP+9} Scrolls f - 2 scrolls of revelation {unknown} g - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} Potions e - a potion of heal wounds {unknown} h - a potion of magic {unknown} Skills: + Level 3.3 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.7 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:1 = Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History Unknown command. You see here an adder corpse. Unknown command. Unknown command. Unknown command. Unknown command. Key pressed, stopping explore. You see here a staff of conjuration {!a}. A ball python comes into view. The ball python hisses angrily. You see here 13 gold pieces. Health restored: 29 A ball python is nearby! You hit the ball python. You kill the ball python! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You now have 94 gold pieces (gained 13). You now have 100 gold pieces (gained 6). A ball python and an endoplasm come into view. The ball python hisses angrily. The endoplasm quivers. Health restored: 35; MP restored: 13 There are monsters nearby! There are monsters nearby! There are monsters nearby! You barely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! You hit the endoplasm. You kill the endoplasm! No target in view! Unknown command. No target in view! You see here a ball python corpse. k - a scroll labelled JIOZIHANTE A rat comes into view. #.### # ########### ....###.## ### #.......... #.#|#..... .r# #.#######.. #.......# #.# #.# #...... ##......# #.# #.# #.###.. #.......... #.# #.# #.# #.# #.##......##.# #.# #.###.###.# #.###....###.# #.# #.........# #.†###..###..###@##########.##### #...######...##.......# #...# #....# #....#.....##.# #...# #....# #...........#.# #.†.### #...######............# ##.##.## #..###..###...........####.#...## +.###....###.†................... #.##......##.#.....#######.....## #............##..#.# ####..# You could see a rat (asleep). Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, ebering_ecumenical_altar_ruins, serial_shops, shop, st_stairs_9, wad_floor_pattern_1 D:2: layout_loops_corners, basic_altar, minivault_19, kennysheep_nub, amcnicky_mini_pool_small, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | Identified a +0 club 160 | D:1 | Identified a +0 whip 165 | D:1 | Identified a +0 dagger 176 | D:1 | Reached skill level 3 in Unarmed Combat 182 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 182 | D:1 | Reached XP level 2. HP: 8/23 MP: 2/2 256 | D:1 | Found Vererag's Jewellery Shop. 322 | D:1 | Identified a +0 club 372 | D:1 | Found a faded altar of an unknown god. 396 | D:1 | Identified a +0 whip 731 | D:1 | Identified a +0 whip 855 | D:2 | Identified a scarf of harm 895 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 895 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 961 | D:2 | Identified a +0 dagger 995 | D:2 | Identified a +0 short sword 995 | D:2 | Identified a +0 scale mail 995 | D:2 | Noticed Terence 1014 | D:2 | HP: 5/28 [Terence/+0 short sword (4)] 1015 | D:2 | Killed Terence 1016 | D:2 | Reached skill level 3 in Fighting 1246 | D:2 | Identified a +0 spear 1305 | D:2 | Found a radiant altar of Vehumet. 1308 | D:2 | Identified a ring of magical power 1486 | D:2 | Identified a +0 club 1531 | D:2 | Identified a +0 club 1653 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1653 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1697 | D:2 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1688 | 1681 | 7 | 0 | 1403 | 2 | 844.0 | Dungeon | 1688 | 1681 | 7 | 0 | 1403 | 2 | 844.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 912 daAuts D:1: 776 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.7 Fighting | 3 | 3.3 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 127 | 3 || 130 Punch | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 77 | 1 || 78 Dodge: Dodged | 88 | 1 || 89 Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) 4 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins 2 quokkas (D:1) 5 ball pythons 4 bats A frilled lizard (D:1) 5 kobolds A rat (D:1) 34 creatures vanquished.