Dungeon Crawl Stone Soup version 0.32-a0-1065-g04caa866ee (webtiles) character file. Game seed: 13088529496075156485 16 D0namaru the Ruffian (level 2, 18/18 HPs) Began as a Gargoyle Gladiator on May 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (713 turns). D0namaru the Ruffian (Gargoyle Gladiator) Turns: 713, Time: 00:00:32 Health: 18/18 AC: 6 Str: 17 XL: 2 Next: 58% Magic: 2/2 EV: 5 Int: 8 God: Gold: 29 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois ∞ b - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: held A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) {=f} d - a javelin Q - 10 stones Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of immolation {unknown} i - a scroll of identify {unknown} Potions f - a potion of curing {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Throwing - Level 2.4 Dodging + Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Health restored: 18 No target in view! Key pressed, stopping explore. Key pressed, stopping explore. i - a scroll labelled SOBLON JEOG You open the door. There is an open door here. You now have 29 gold pieces (gained 7). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. There is an open door here. You open the door. Found a stone staircase leading down. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. No target in view! No target in view! A ribbon worm comes into view. A ribbon worm is nearby! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Unknown command. .## #.. ###.####### ## #......... #.. # #.....###w##.## #. #............. #.##.....#.. ...# # ###........#.# #..##.# .......#..##.# #@....# ..####.#..##.###..##.# #.####.#...........$.# #......#.###########.# ########.. # ### You could see a ribbon worm. Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: minmay_inner_zag, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, serial_bayou_crossing Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 186 | D:1 | Identified a +0 robe 302 | D:1 | Identified a +3 short sword 690 | D:1 | Identified a +0 short sword 690 | D:1 | You fall into a shaft and drop 1 floor! 713 | D:2 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 709 | 709 | 0 | 0 | 611 | 2 | 354.5 | Dungeon | 709 | 709 | 0 | 0 | 611 | 2 | 354.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 686 daAuts D:2: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Unarmed || 43 Armour: Leather armour || 30 Dodge: Dodged || 19 Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished.