Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 15384896314573256251 51 D0namaru the Ruffian (level 3, -3/23 HPs) Began as a Gargoyle Gladiator on May 6, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1292 turns). D0namaru the Ruffian (Gargoyle Gladiator) Turns: 1292, Time: 00:01:16 Health: -3/23 AC: 7 Str: 17 XL: 3 Next: 81% Magic: 3/3 EV: 11 Int: 8 God: Gold: 106 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois ∞ b - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) {=f} d - a javelin g - 2 curare-tipped darts Q - 17 stones Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) i - a +0 pair of gloves Jewellery N - a ring of positive energy {rN+} Scrolls e - a scroll of poison {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} Potions f - 2 potions of berserk rage {unknown} h - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting - Level 1.7 Throwing - Level 2.4 Dodging + Level 3.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Swiftness Air 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here a +0 leather armour of willpower. You now have 106 gold pieces (gained 7). You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. Health restored: 23 Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. Sigmund shouts! Sigmund moves out of view. m - a scroll labelled TAODWO SAICUH A bat comes into view. The bat moves out of view. There are no items here. Unknown command. The bat hits you but does no damage. You hit the bat. You kill the bat! Sigmund zaps a wand. The puff of flame hits you. You take 2 damage, and have 21/23 hp. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a bat corpse. You barely miss something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! You take 7 damage, and have 14/23 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You closely miss something. Something hits you! You take 7 damage, and have 7/23 hp. MASSIVE DAMAGE!! You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/23 hp. MASSIVE DAMAGE!! You completely miss something. You closely miss something. Something hits you. You die... ...........# ##...... ######.##### #..# #......# #.# # #..# #..##### #.# #. #..# # #..# #.# #.##..# #.#..# #.# #...... #.#.[##### #.. ....# #......... ### #{.# ###..##### #.#.@#########..## #................# #.##.#######.....# .. #.# #......... #. #.# #.....#### .. ..# #.....# # ### ###..## #..# #..# There were no monsters in sight! Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, chequers_serial_rivers_room_b, minmay_split_cup_large D:2: minmay_recursive_quarters, layout_loops_ring, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D0namaru the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 18 | D:1 | Identified a +0 robe 30 | D:1 | Identified a +0 dagger 78 | D:1 | Identified a +0 dagger 95 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 217 | D:1 | Identified a ring of positive energy 318 | D:1 | Identified a +0 short sword 318 | D:1 | Identified a +0 short sword 360 | D:1 | Identified a +0 mace 405 | D:1 | Identified a +2 dagger of speed 414 | D:1 | Reached skill level 3 in Fighting 434 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 450 | D:1 | Identified a +0 hat 458 | D:1 | Identified a +0 pair of gloves 697 | D:1 | Identified a +0 falchion 859 | D:2 | Identified a +0 dagger 922 | D:2 | Identified a +0 club 986 | D:2 | Identified a +0 club 1146 | D:2 | Identified a +0 dagger 1218 | D:2 | Identified a +0 leather armour 1223 | D:2 | Identified a +0 ring mail 1268 | D:2 | Identified a +0 leather armour of willpower 1283 | D:2 | Identified a +0 scythe 1283 | D:2 | Identified a +0 robe 1283 | D:2 | Noticed Sigmund 1290 | D:2 | HP: 1/23 [something (6)] 1292 | D:2 | Slain by Sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1284 | 1252 | 32 | 0 | 997 | 2 | 642.0 | Dungeon | 1284 | 1252 | 32 | 0 | 997 | 2 | 642.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 473 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.4 Throwing | | 1.7 Dodging | | 2.4 Unarmed Combat | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 132 Punch || 3 Stab: Sleeping || 1 Armour: Leather armour || 87 Dodge: Dodged || 70 Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms 6 goblins 4 hobgoblins 2 jackals (D:2) 3 quokkas (D:1) 5 ball pythons (D:1) 5 bats 3 kobolds (D:1) 6 rats 42 creatures vanquished.