ASSERT(attacker) in 'attack.cc' at line 394 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-668-gd58323b419 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8957075015304924869, deterministic pregen: 1 Version history: Game started: 0.26-a0-667-g92642533e4 0.26-a0-668-gd58323b419 Command line: /usr/games/crawl-git-d58323b419 -name D12ThenQuit -rc /dgldir/rcfiles/crawl-git/D12ThenQuit.rc -macro /dgldir/rcfiles/crawl-git/D12ThenQuit.macro -morgue /dgldir/morgue/D12ThenQuit/ -webtiles-socket /crawl-master/webserver/sockets/D12ThenQuit:2020-10-18.22:59:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-d58323b419(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55ded864cd8f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d58323b419(_Z13do_crash_dumpv+0x431) [0x55ded8654671]: do_crash_dump() /usr/games/crawl-git-d58323b419(_Z20crash_signal_handleri+0x1fa) [0x55ded864d21a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe6e6298210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fe6e645924b]: /usr/games/crawl-git-d58323b419(+0x3dcd9d) [0x55ded8653d9d]: /usr/games/crawl-git-d58323b419(+0x3dcf55) [0x55ded8653f55]: /usr/games/crawl-git-d58323b419(_ZN6attack11init_attackE10skill_typei+0x2bd) [0x55ded85f275d]: attack::init_attack(skill_type, int) /usr/games/crawl-git-d58323b419(_ZN13ranged_attackC2EP5actorS1_P8item_defbS1_+0x87) [0x55ded8a7d937]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*) /usr/games/crawl-git-d58323b419(_ZN4bolt13affect_playerEv+0x611) [0x55ded86091a1]: bolt::affect_player() /usr/games/crawl-git-d58323b419(_ZN4bolt11affect_cellEv+0x27e) [0x55ded860e24e]: bolt::affect_cell() /usr/games/crawl-git-d58323b419(_ZN4bolt7do_fireEv+0x340) [0x55ded86101f0]: bolt::do_fire() /usr/games/crawl-git-d58323b419(_ZN4bolt4fireEv+0x428) [0x55ded8611368]: bolt::fire() /usr/games/crawl-git-d58323b419(_Z10mons_throwP7monsterR4boltib+0x7a8) [0x55ded8b83dd8]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-git-d58323b419(_Z12handle_throwP7monsterR4boltbb+0x372) [0x55ded8920732]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-d58323b419(_Z19handle_monster_moveP7monster+0x10e5) [0x55ded89262d5]: handle_monster_move(monster*) /usr/games/crawl-git-d58323b419(_Z15handle_monstersb+0xb22) [0x55ded8928832]: handle_monsters(bool) /usr/games/crawl-git-d58323b419(_Z12world_reactsv+0xe0) [0x55ded8c3f110]: world_reacts() /usr/games/crawl-git-d58323b419(+0x9ca3bf) [0x55ded8c413bf]: /usr/games/crawl-git-d58323b419(+0x9cb235) [0x55ded8c42235]: /usr/games/crawl-git-d58323b419(main+0x1a5) [0x55ded85ace95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe6e62790b3]: /usr/games/crawl-git-d58323b419(_start+0x2e) [0x55ded85ad9ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d58323b419/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d58323b419/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d58323b419/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 36, depth = 1 Level id: Gauntlet Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: gammafunk_gauntlet_mixed_choke_point [minmay_gauntlet_arena_77_museum, minmay_gauntlet_arena_77_hold_the_fort, minmay_gauntlet_arena_77_mirror, nicolae_gauntlet_swirl, minmay_gauntlet_arena_77_checkered, minmay_gauntlet_arena_77_mess, minmay_gauntlet_arena_77_run_for_it, gauntlet_exit_watery] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (15, 24): position (20,24) Marker #1, type 7 at (15, 34): position (20,34) Marker #2, type 7 at (15, 44): position (20,44) Marker #3, type 7 at (23, 24): position (25,24) Marker #4, type 7 at (23, 34): position (25,34) Marker #5, type 7 at (23, 44): position (25,44) Marker #6, type 7 at (26, 34): position (31,35) Marker #7, type 7 at (36, 34): position (38,34) Marker #8, type 7 at (39, 24): position (44,23) Marker #9, type 7 at (39, 34): position (44,34) Marker #10, type 7 at (39, 44): position (41,44) Marker #11, type 7 at (47, 24): position (53,32) Marker #12, type 7 at (47, 34): position (53,34) Marker #13, type 7 at (47, 44): position (53,36) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: a +0 scale mail; a +0 trident There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Unknown command. You see here a leather armour. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! There is a stone staircase leading up here. A six-headed hydra comes into view. Casting: Conjure Ball Lightning (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - six-headed hydra Aim: a six-headed hydra (asleep) You feel a surge of power! The air twists around and strikes the six-headed hydra!! The six-headed hydra roars! The six-headed hydra is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You feel a surge of power! The air twists around and strikes the six-headed hydra!! The six-headed hydra is severely wounded. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - six-headed hydra Aim: a six-headed hydra (severely wounded) You feel a surge of power! The air twists around and strikes the six-headed hydra!! The six-headed hydra is almost dead. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - six-headed hydra Aim: a six-headed hydra (almost dead) You feel a surge of power! The air twists around and strikes the six-headed hydra! You kill the six-headed hydra! Vehumet accepts your kill. Found a stone staircase leading down. A yak comes into view. The yak bellows! Unknown command. A yak comes into view. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (wandering, hasn't noticed you) You feel a surge of power! The zap hits the yak. The yak is lightly wounded. The zap hits the yak. The yak is lightly wounded. The yak bellows! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You feel a surge of power! The zap hits the yak! The yak is moderately wounded. The zap misses the yak. You hear a bellow! A yak comes into view. The yak gores you! The yak gores you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You feel a surge of power! The zap hits the yak. The yak is heavily wounded. The zap hits the yak. The yak is moderately wounded. The zap hits the fungus. The fungus begins to die. The fungus is lightly damaged. The yak gores you! Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You feel a surge of power! The zap hits the yak. The yak is heavily wounded. The zap hits the yak. The yak is moderately wounded. The yak gores you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, p - yak You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the yak but does no damage. The yak is moderately wounded. The stinking cloud engulfs the yak but does no damage. The yak is heavily wounded. You hear a croak. The yak is engulfed in noxious fumes. The yak appears confused. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak! Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (noxious fumes, almost dead, confused) You feel a surge of power! The zap hits the yak. The yak is almost dead. The yak is engulfed in noxious fumes. The yak appears confused. The yak is engulfed in noxious fumes. The yak appears confused. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (noxious fumes, almost dead, confused) You feel a surge of power! The zap hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (noxious fumes, moderately wounded, confused) You feel a surge of power! The zap hits the yak. The yak is heavily wounded. The yak is engulfed in noxious fumes. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, confused) You feel a surge of power! The zap hits the yak. The yak is severely wounded. A cane toad comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, confused) You feel a surge of power! The zap hits the yak! The yak is almost dead. The cane toad croaks. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, confused) You feel a surge of power! The zap hits the yak! The yak is almost dead. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, confused) You feel a surge of power! The zap hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the cane toad. The cane toad is moderately wounded. The searing ray hits the yak. The yak is lightly wounded. The cane toad closely misses you. Unknown command. The searing ray hits the cane toad! The cane toad is severely wounded. The searing ray hits the yak! The yak is moderately wounded. The cane toad stings you. The searing ray hits the cane toad! The cane toad is almost dead. The searing ray misses the yak. You finish channeling your searing ray. The cane toad barely misses you. The cane toad misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead) The searing ray hits the cane toad! You kill the cane toad! Vehumet accepts your kill. The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the yak! The yak is almost dead. The yak gores you but does no damage. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a yak corpse. You hear the beating of a very distant drum. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. A water moccasin comes into view. Found 13 gold pieces. You feel stronger. The +8 falchion of Sloth {venom, rC+ Str+2} begins to drip with poison! a - the +8 falchion of Sloth (weapon) {venom, rC+ Str+2} The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin bites you! You block the water moccasin's attack. You slash the water moccasin! The water moccasin is poisoned. The water moccasin is heavily wounded. You block the water moccasin's attack. You slash the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. No target in view! Found a scroll of identify. A bullfrog comes into view. You see here 13 gold pieces. You now have 865 gold pieces (gained 13). Found a glowing scimitar. The helpless bullfrog fails to defend itself. You slash the bullfrog! The bullfrog is moderately wounded. The bullfrog closely misses you. The bullfrog misses you. You slash the bullfrog! The bullfrog is poisoned. The bullfrog is almost dead. The bullfrog hits you but does no damage. You slash the bullfrog! You kill the bullfrog! Vehumet accepts your kill. h - a scroll of identify As you read the scroll of identify, it crumbles to dust. M - an uncursed amulet of reflection You feel more attuned to fire. U - a ring of fire (right hand) Remove which piece of jewellery? (? for menu, Esc to quit) Okay, then. You hear the beating of a drum nearby. Found a gate leading to a gauntlet. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop 264 stones. You drop a runed hunting sling. You drop 88 sling bullets. Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop a +5 short sword. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll of enchant armour, it crumbles to dust. Your +0 pair of boots glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 pair of boots glows green for a moment. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 scrolls of enchant armour. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. The world spins around you as you enter the gateway. You enter a gauntlet! Welcome back, D12ThenQuit the Human Artificer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found a gate leading back out of this place. Found two transporters. Saving game... please wait. Level annotation: 2 transporters Welcome back, D12ThenQuit the Human Artificer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. The crimson imp shouts! x3; You hear a roar! The crimson imp shouts! There is an empty arch of ancient stone here. The crimson imp shouts, "Quit, thou grime-gilt pigeon-egg lout!" There is a transporter here. The basilisk changes into a spriggan! The wolf howls! You hear a howl! x2 Found a transporter. The wolf howls! You hear a howl! The wolf howls! Found a sparkling bone ring, a gnarled runed staff and a ring of magical power. Found two transporters. The necromancer shouts! Found a scroll of enchant armour. The spriggan changes into an orb spider! There is a transporter here. The harpy changes into a black bear! Found a leatherbound book and a metallic pink potion. Found a transporter. The crimson imp grinds its teeth. There is a transporter here. There is a transporter here. The +8 falchion of Sloth {venom, rC+ Str+2} stops dripping with poison. e - an uncursed staff of air (weapon) The orb spider changes into a human! You enter the transporter and appear at another place. Unknown command. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the wolf but does no damage. x3 The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses the wolf. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses the wolf. Unknown command. Unknown command. The wolf bites the wolf! The wolf is engulfed in noxious fumes. x2 The wolf appears confused. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - wolf, p - wolf Aim: a wolf (noxious fumes, confused) You feel a surge of power! The zap hits the wolf. The wolf is heavily wounded. The zap hits the wolf. The wolf is lightly wounded. The zap hits the wolf! The wolf is moderately wounded. The zap misses the wolf. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf completely misses the wolf. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf barely misses something. The wolf bites itself but does no damage. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf bites the wolf! The wolf barely misses itself. The wolf is engulfed in noxious fumes. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, p - wolf You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the wolf but does no damage. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf barely misses the wolf. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the wolf. The wolf is severely wounded. The zap hits the wolf. You kill the wolf! Vehumet accepts your kill. The zap hits the wolf. The wolf is heavily wounded. The zap hits the wolf. The wolf is heavily wounded. The wolf is engulfed in noxious fumes. The wolf appears confused. Unknown command. Unknown command. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf Okay, then. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor, f - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe You feel a surge of power! The air twists around and strikes the necromancer! The necromancer is moderately wounded. The human changes into a queen bee! The wolf closely misses you. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf bites you! The wolf is engulfed in noxious fumes. The wolf appears confused. The necromancer casts a spell. The necromancer binds the souls of nearby monsters. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded) You feel a surge of power! The air twists around and strikes the necromancer! The necromancer is severely wounded. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf bites you. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf is engulfed in noxious fumes. The wolf appears confused. The necromancer casts a spell. The necromancer binds the souls of nearby monsters. The wolf is engulfed in noxious fumes. The wolf appears confused. You block the wolf's attack. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severely wounded) You feel a surge of power! The air twists around and strikes the necromancer! The necromancer is almost dead. The wolf closely misses you. The wolf is engulfed in noxious fumes. The wolf appears confused. The necromancer casts a spell. The necromancer flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You feel a surge of power! The air twists around and strikes something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. Your Conjurations skill increases to level 9! Your Air Magic skill increases to level 9! You feel a bit more experienced. The wolf bites you but does no damage. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf closely misses you. Unknown command. You feel stronger. The +8 falchion of Sloth {venom, rC+ Str+2} begins to drip with poison! a - the +8 falchion of Sloth (weapon) {venom, rC+ Str+2} The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf barely misses the wolf. The wolf closely misses the wolf. The wolf barely misses itself. You hit the wolf. The wolf is poisoned. The wolf is almost dead. You kill the wolf! Vehumet accepts your kill. You feel your power returning. The wolf is engulfed in noxious fumes. The wolf appears confused. The wolf completely misses you. The wolf bites the wolf! You slash the wolf! The wolf is almost dead. The wolf closely misses you. You catch the helpless wolf completely off-guard! You hit the wolf. You kill the wolf! Vehumet accepts your kill. You feel your power returning. You block the wolf's attack. Unknown command. The brown ugly thing gurgles horribly! You hit the wolf. The wolf is poisoned. The wolf is heavily wounded. You block the wolf's attack. The wolf closely misses you. The wolf barely misses you. You slash the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. A freezing mist starts to gather... A wolf simulacrum comes into view. The wolf misses you. You riposte. You slash the wolf! The wolf is poisoned. The wolf is severely wounded. You strike the helpless wolf from behind! You slash the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. A freezing mist starts to gather... A wolf simulacrum comes into view. The wolf simulacrum closely misses you. You riposte. You slash the wolf simulacrum! The wolf simulacrum vapourises! You hit the wolf simulacrum. The wolf simulacrum is heavily damaged. The wolf's soul is no longer bound. You block the wolf simulacrum's attack. You hit the wolf simulacrum. The wolf simulacrum is almost destroyed. The wolf simulacrum bites you. The wolf simulacrum freezes you. You resist. The wolf simulacrum misses you. You slash the wolf simulacrum! The wolf simulacrum vapourises! You see here a wolf corpse. No reachable target in view! No reachable target in view! The wolf misses you. You see here a sparkling bone ring. You hit the wolf. The wolf is poisoned. The wolf is heavily wounded. You block the wolf's attack. The wolf bites you. You hit the wolf. The wolf looks as sick as possible! The wolf is heavily wounded. You block the wolf's attack. You slash the wolf! The wolf looks as sick as possible! The wolf is almost dead. The wolf bites you. You hit the wolf. You kill the wolf! Vehumet accepts your kill. You feel your power returning. No reachable target in view! Found a transporter. h - a sparkling bone ring You see here a wolf corpse. There is a transporter landing site here. You see here a wolf corpse. You see here a wolf corpse. Things that are here: a +0 dagger; a +0 robe; a human corpse Things that are here: a +0 dagger; a +0 robe; a human corpse The wyvern changes into a warg! You see here a wolf corpse. There is a transporter landing site here. You see here a wolf corpse. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - a ring of magical power; > or U - a ring of fire You remove your ring of fire. h - the ring "Eritedgh" (right hand) {*Slow rN+ EV+4 SInv} The warg changes into a water moccasin! You see here a wolf corpse. You see here a gnarled runed staff. A - a gnarled runed staff There is a transporter landing site here. You see here a wolf corpse. You see here a wolf corpse. Things that are here: a +0 dagger; a +0 robe; a human corpse You see here a wolf corpse. There is a transporter landing site here. You see here a wolf corpse. There is a transporter here. You enter the transporter and appear at another place. The naga changes into a big kobold! There is a transporter here. The +8 falchion of Sloth {venom, rC+ Str+2} stops dripping with poison. A - an uncursed staff of poison (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) A - an uncursed staff of poison (weapon) Adjust to which letter? (? for menu, Esc to quit) p - an uncursed staff of poison (weapon) A - 6 scrolls of immolation You are already wielding that! You enter the transporter and appear at another place. Found a heavily runed silver amulet and 4 arrows. Found a transporter. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brown ugly thing Aim: a brown ugly thing You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the brown ugly thing but does no damage. The stinking cloud engulfs the glowing orange brain but does no damage. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a glowing orange brain (noxious fumes) The floor. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor, f - glowing orange brain, p - brown ugly thing Aim: a glowing orange brain (noxious fumes) The air twists around and violently strikes the glowing orange brain!! The glowing orange brain is heavily wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing misses you. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - glowing orange brain Aim: a glowing orange brain (noxious fumes, heavily wounded) The air twists around and violently strikes the glowing orange brain!! The glowing orange brain is almost dead. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. You block the brown ugly thing's attack. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - glowing orange brain Aim: a glowing orange brain (noxious fumes, almost dead) The air twists around and violently strikes the glowing orange brain!! You kill the glowing orange brain! Vehumet accepts your kill. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing closely misses you. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - brown ugly thing Aim: a brown ugly thing (noxious fumes, lightly wounded, confused) The air twists around and strikes the brown ugly thing! The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. The brown ugly thing appears confused. The brown ugly thing trunk-slaps you. You are splashed with acid. You resist. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - brown ugly thing Aim: a brown ugly thing (noxious fumes, moderately wounded, confused) The air twists around and strikes the brown ugly thing! The brown ugly thing is moderately wounded. The brown ugly thing is engulfed in noxious fumes. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - brown ugly thing Aim: a brown ugly thing (noxious fumes, moderately wounded, confused) The air twists around and strikes the brown ugly thing! The brown ugly thing is heavily wounded. The brown ugly thing is engulfed in noxious fumes. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - brown ugly thing Aim: a brown ugly thing (heavily wounded, confused) The air twists around and strikes the brown ugly thing! The brown ugly thing is severely wounded. Unknown command. You feel stronger. The +8 falchion of Sloth {venom, rC+ Str+2} begins to drip with poison! a - the +8 falchion of Sloth (weapon) {venom, rC+ Str+2} The brown ugly thing misses you. You barely miss the brown ugly thing. The brown ugly thing is severely wounded. The brown ugly thing trunk-slaps you! You are splashed with acid. You resist. Unknown command. You hit the brown ugly thing. The brown ugly thing is poisoned. The brown ugly thing is almost dead. The brown ugly thing completely misses you. Unknown command. You completely miss the brown ugly thing. The brown ugly thing is severely wounded. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, p - brown ugly thing The zap hits the brown ugly thing. The brown ugly thing is severely wounded. Unknown command. Unknown command. You catch the helpless brown ugly thing completely off-guard! You slash the brown ugly thing! The brown ugly thing is almost dead. The brown ugly thing misses you. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line The zap hits the brown ugly thing. The brown ugly thing is almost dead. The zap hits the brown ugly thing. The brown ugly thing is almost dead. You kill the brown ugly thing! Vehumet accepts your kill. Unknown command. You see here an ugly thing corpse. There is a transporter landing site here. Found a moonstone ring. Found a transporter. Found a transporter. B - a heavily runed silver amulet D - a moonstone ring The white imp shouts! There is a transporter landing site here. You start resting. HP restored. You start resting. Magic restored. The blizzard demon shouts! Okay, then. Okay, then. Unknown command. Partly explored, unvisited transporter. There is a transporter here. You enter the transporter and appear at another place. Found a lightning rod (4/4). There is a transporter here. Found a small brass ring. Found a runed translucent gate. The wolf spider hisses angrily. The moth of wrath's fur bristles in rage as it notices you. There is a transporter here. Found a shimmering lead ring. Found a transporter. Found a scale mail. There is a transporter here. You enter the transporter and appear at another place. The white ugly thing gurgles horribly! The glowing orange brain turns its attention towards you. Found a shiny onyx ring. Found a transporter. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - glowing orange brain Aim: a glowing orange brain The ball explodes into a vile cloud! The stinking cloud engulfs the glowing orange brain but does no damage. The glowing orange brain enters a dispersal trap! You blink. The glowing orange brain blinks! Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The +8 falchion of Sloth {venom, rC+ Str+2} stops dripping with poison. p - an uncursed staff of poison (weapon) Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white ugly thing Aim: a white ugly thing (translocational energy) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the white ugly thing but does no damage. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. You feel stronger. The +8 falchion of Sloth {venom, rC+ Str+2} begins to drip with poison! a - the +8 falchion of Sloth (weapon) {venom, rC+ Str+2} The white ugly thing is engulfed in noxious fumes. The white ugly thing engulfs you. The white ugly thing freezes you! You resist. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (noxious fumes, lightly wounded) The searing ray misses the white ugly thing. The searing ray hits the glowing orange brain. The glowing orange brain is lightly wounded. (Press . to maintain the ray.) The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The searing ray hits the white ugly thing. The white ugly thing is lightly wounded. The searing ray hits the glowing orange brain! The glowing orange brain is moderately wounded. The white ugly thing is engulfed in noxious fumes. Unknown command. The searing ray hits the glowing orange brain! The glowing orange brain is heavily wounded. Something engulfs the glowing orange brain! Something freezes the glowing orange brain!! The glowing orange brain is killed! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing The ball explodes into a vile cloud! The stinking cloud engulfs the white ugly thing but does no damage. The white ugly thing is engulfed in noxious fumes. x2 The white ugly thing appears confused. The white ugly thing engulfs you but does no damage. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing (noxious fumes, lightly wounded, confused) The searing ray hits the white ugly thing. The white ugly thing is lightly wounded. (Press . to maintain the ray.) The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing misses you. The searing ray hits the white ugly thing! The white ugly thing is moderately wounded. The white ugly thing is engulfed in noxious fumes. The white ugly thing appears confused. The white ugly thing closely misses you. Unknown command. The searing ray hits the white ugly thing! The white ugly thing is heavily wounded. The white ugly thing is engulfed in noxious fumes. Unknown command. You finish channeling your searing ray. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - white ugly thing Aim: a white ugly thing (heavily wounded, confused) The air twists around and strikes the white ugly thing! The white ugly thing is severely wounded. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. The white ugly thing seems less confused. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the white ugly thing! The white ugly thing is almost dead. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the white ugly thing! You kill the white ugly thing! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Unknown command. The +8 falchion of Sloth {venom, rC+ Str+2} stops dripping with poison. e - an uncursed staff of air (weapon) K - a shiny onyx ring You see here a scale mail. There is a transporter here. Found a shimmering ivory amulet. S - a shimmering lead ring Found a scroll of enchant armour. There is a transporter landing site here. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - a ring of magical power > or h - the ring "Eritedgh" {*Slow rN+ EV+4 SInv} You remove the ring "Eritedgh" {*Slow rN+ EV+4 SInv}. S - the ring "Batihez" (right hand) {rF+ SInv} You see here a scale mail. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - a ring of magical power; > or S - the ring "Batihez" {rF+ SInv} You remove the ring "Batihez" {rF+ SInv}. D - a +4 ring of protection (right hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - a ring of magical power; > or D - a +4 ring of protection You remove your +4 ring of protection. K - a ring of positive energy (right hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or L - a ring of magical power; > or K - a ring of positive energy You remove your ring of positive energy. You feel clever. Q - a +6 ring of intelligence (right hand) Okay, then. Unknown command. You start resting. HP restored. You start resting. Magic restored. Unknown command. The white imp shouts, "Embrace thy dedition, thou gorbellied common-kissing harpy!" There is a transporter here. You enter the transporter and appear at another place. Found a glowing scarf. Found a gate leading back out of this place. Found a transporter. Okay, then. Unknown command. You feel clever all of a sudden. The white imp shouts, "Slither hence, thou infectious hedge-born minnow reeky!" You open the door. A minotaur comes into view. It is wielding a +3 great sword of distortion, wearing the +2 chain mail of Atheism {*Drain +Blink Regen+} and quivering 16 silver javelins. Found a chain mail. Found a gate leading back out of this place. Casting: Conjure Ball Lightning (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a minotaur, wielding a +3 great sword of distortion, wearing the +2 chain mail of Atheism {*Drain +Blink Regen+}, wearing an uncursed ring of positive energy and quivering 16 silver javelins (wandering, hasn't noticed you) The floor. Unknown command. Casting: Conjure Ball Lightning (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - minotaur Aim: a minotaur, wielding a +3 great sword of distortion, wearing the +2 chain mail of Atheism {*Drain +Blink Regen+}, wearing an uncursed ring of positive energy and quivering 16 silver javelins (wandering, hasn't noticed you) You feel a strong surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the minotaur but does no damage. The minotaur bellows! The minotaur is engulfed in noxious fumes. The minotaur throws a silver javelin. The silver javelin pierces through you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You miscast Conjure Ball Lightning. You are very lightly contaminated with residual magic. The air around you crackles with energy! The minotaur is engulfed in noxious fumes. The minotaur throws a silver javelin. The silver javelin pierces through you! Unknown command. Casting: Conjure Ball Lightning (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You create some ball lightning! 3 ball lightnings come into view. The minotaur is engulfed in noxious fumes. Unknown command. Casting: Conjure Ball Lightning (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You create some ball lightning! 3 ball lightnings come into view. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the minotaur!! The minotaur is moderately wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the minotaur!! The minotaur is severely wounded. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The minotaur is engulfed in noxious fumes. The minotaur throws a silver javelin. The silver javelin pierces through your ball lightning! Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the minotaur!!! You kill the minotaur! Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 9! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-667-g92642533e4 0.26-a0-668-gd58323b419 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [D12ThenQuit] Species: Human Job: Artificer HP: 57/103; mods: 0/0 MP: 14/32; mod: 0 Stats: 12 (12) 33 (33) 11 (11) Position: (60, 35), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2856 | 56/650 Short Blades | X | 0 | 0 | 8 | 1996 | 196/450 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 2 | 151 | 1/150 Dodging | X | 1 | 33 | 9 | 2262 | 12/550 Stealth | X | 0 | 0 | 5 | 630 | 0/252 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 7 | 1664 | 0/476 Conjurations | X | 1 | 33 | 9 | 2460 | 210/550 Hexes | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 33 | 9 | 2465 | 215/550 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 3 | 300 | 0/200 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 3 | 331 | 31/200 Spell bugs: Durations: #7: 260 Attributes: #12: 865 #23: 20547 #24: 108622139 #27: 41265 #49: 1047 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: staff of air eq slot #1, inv slot #28: +1 cloak eq slot #2, inv slot #31: +2 hat "Ziny" {rCorr} eq slot #3, inv slot #32: +0 pair of gloves eq slot #4, inv slot #20: +2 pair of boots eq slot #6, inv slot #24: +2 robe of resistance eq slot #7, inv slot #37: ring of magical power eq slot #8, inv slot #42: +6 ring of intelligence eq slot #9, inv slot #47: amulet "Tinlos" {Reflect +Blink rElec Int+10 Dex-3 SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#.##..§#### #### #####..###.##....# .......##..##.##.# #####..#......##.# #..##..#...##.##.# # .##"#.8#.©.##....#.# ≈# #.#5#..#...##.##.#.#§≈≈# ©.#©#.∩#.©....##*'.§§☼≈# .#.[#..#...##.##@# ##..#.8#.©.##..**# ..###..#...##.##.# #####..#......##.# .......##..##.##.# #####.. ##.##....# .#} #. ## ###### .#= ^+# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>