Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4153853170036777998 46 DApurpleWHUMPUS the Conjurer (level 3, -5/24 HPs) Began as a Human Conjurer on Dec 5, 2023. Slain by an orc priest ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1839 turns). DApurpleWHUMPUS the Conjurer (Human Conjurer) Turns: 1839, Time: 00:02:39 Health: -5/24 AC: 3 Str: 7 XL: 3 Next: 92% Magic: 0/7 EV: 12 Int: 18 God: Gold: 81 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) n - a +0 cloak (worn) Jewellery g - a +6 ring of dexterity Scrolls f - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} j - a potion of lignification {unknown} m - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. A bat comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The bat moves out of view. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest begins to cast a cantrip, but forgets the words! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest miscasts a cantrip. The orc priest looks encouraged for a moment. Things that are here: a +0 club; a +0 leather armour; an orc corpse You barely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The bat misses you. The bat closely misses you. The orc priest hits you with a +0 club. You die... #.......#### . ###.......<... .. .......>##+### #. ###.#..###.# .... #.. ..#.#..# #.# .... #..o##.#.#..# #.#..... #..oo.)#.#..###.#..... #..###o............# #..b.@...#..###.#### #..###.###..# #.# .... #.....#..###.###### .... #...#.#............ ... .#####.#............ ## ..................... ...######............ #....###............ .................... You could see an orc priest and a bat. Vanquished Creatures 2 dart slugs (D:1) 4 orcs (D:3) 3 ball pythons 6 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins A quokka (D:2) 3 frilled lizards 2 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DApurpleWHUMPUS the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 901 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1561 | D:2 | Learned a level 2 spell: Searing Ray 1838 | D:3 | HP: 1/24 [orc priest/+0 club (6)] 1839 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, grunt_decor_clamped, feat_on_display D:2: layout_rooms, minmay_split_cup_small D:3: cheibrodos_helix_gallery, layout_basic, mainiacjoe_overflow_alcove_1, serial_shops, shop_statue, uniq_natasha Action || total ---------------------------++------- Melee: Short sword || 4 Punch || 1 Cast: Magic Dart || 69 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1758 | 80 | 14 | 1584 | 3 | 612.7 | Dungeon | 1838 | 1758 | 80 | 14 | 1584 | 3 | 612.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1020 daAuts D:2: 720 daAuts D:3: 96 daAuts