Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8377860879600586193 7 DEADISDEAD the Caller (level 1, 0/13 HPs) Began as a Mummy Wanderer on June 14, 2024. Slain by a kobold ... wielding a +0 whip (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (116 turns). DEADISDEAD the Caller (Mummy Wanderer) Turns: 116, Time: 00:01:34 Health: 0/13 AC: 3 Str: 16 XL: 1 Next: 91% Magic: 1/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire x . . e - +0 hand axe rCold + . . (no shield) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger e - a +0 hand axe (weapon) Missiles b - 7 poisoned darts Armour d - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of teleportation {unknown} Skills: - Level 1.0 Throwing - Level 1.0 Dodging - Level 1.6 Stealth - Level 1.4 Spellcasting - Level 1.8 Hexes + Level 2.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 17% 1 Call Imp Summ 14% N/A 19% 2 Mercury Vapours Alch/Air 0% N/A 47% 2 Inner Flame Hex/Fire 3% N/A 58% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 71% 3 Martyr's Knell Necr/Summ 6% N/A 90% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The kobold shouts! You are out of magic! Your bat barely misses the frilled lizard. A rat comes into view. You miss the frilled lizard. Your bat hits the frilled lizard. Your bat barely misses the frilled lizard. The frilled lizard barely misses your bat. The frilled lizard attacks as it pursues you! The frilled lizard completely misses you. Your bat misses the frilled lizard. The ball python attacks as it pursues you! The ball python barely misses you. The ball python completely misses you. You closely miss the ball python. Your bat misses the frilled lizard. The ball python closely misses you. x2; The endoplasm closely misses your bat. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Your bat hits the frilled lizard. Your magical contamination has completely faded away. You barely miss the kobold. Your bat barely misses the frilled lizard. The kobold hits you with a +0 whip. Your bat hits the frilled lizard. The frilled lizard dies! You barely miss the kobold. The rat closely misses your bat. The kobold completely misses you. Your bat barely misses the kobold. You closely miss the kobold. Your bat completely misses the kobold. The kobold hits you with a +0 whip. x2 * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. Your bat hits the endoplasm but does no damage. x2 The kobold barely misses you. You barely miss the kobold. Your bat hits the endoplasm. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your bat hits the endoplasm but does no damage. You can't drink. You aren't carrying any items that you can evoke. You barely miss the kobold. The kobold hits you with a +0 whip. You die... #######..# #.#... . ........ ########.#.#### ...#.####..........#... #.#..§.........†.†.... #...####.........##### ###..# #.........# ### ##.###.........# #.. #..############ #.# ##@# #.# #K###### #.' #Jr.K..# ### ........b....r.. # ......)[........ # ##.............. # #.............. # #.............. # #.............. # You could see an endoplasm, a kobold (ally target), a rat and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEADISDEAD the Mummy Wanderer began the quest for the Orb. 0 | D:1 | DEADISDEAD set off with the following items: a +0 dagger, 7 | poisoned darts, a scroll of butterflies, a +0 leather | armour; and the following spells available to memorise: | Summon Small Mammal, Slow, Call Imp, Inner Flame, Martyr's | Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 3 | D:1 | Learned a level 1 spell: Summon Small Mammal 116 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 15 Cast: Summon Small Mamm || 5 Armour: Leather armour || 7 Dodge: Dodged || 12