Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1090575371293296991 51 DEADISDEAD the Apothecary (level 3, -1/31 HPs) Began as a Ghoul Wanderer on June 14, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1201 turns). DEADISDEAD the Apothecary (Ghoul Wanderer) Turns: 1201, Time: 00:03:43 Health: -1/31 AC: 8 Str: 17 XL: 3 Next: 81% Magic: 4/4 EV: 8 Int: 13 God: Gold: 98 SH: 0 Dex: 6 Spells: 4/4 levels left rFire + + . - Unarmed rCold . . . (no shield) rNeg + + + l - +0 fire dragon scales rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 club j - a +0 short sword of venom m - a +4 whip of venom Missiles k - 12 stones (quivered) Armour c - a +0 leather armour g - a +0 ring mail l - +0 fire dragon scales (worn) Jewellery i - a +4 ring of protection Scrolls b - a scroll of fear e - a scroll of brand weapon {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - 3 potions of curing Skills: - Level 3.2 Fighting - Level 1.1 Stealth + Level 3.6 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Fire Magic - Level 3.6 Alchemy You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 20% 1d4 54% 1 Foxfire Conj/Fire 4% 2x1d4 71% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 77% 2 Inner Flame Hex/Fire 1% N/A 97% 3 Sticky Flame Fire/Alch 6% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Terence is lightly wounded. Terence hits you with a +0 mace. You closely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You scratch Terence but do no damage. Terence hits you but does no damage. You barely miss Terence. Terence hits you with a +0 mace. You completely miss Terence. You claw Terence. Terence is lightly wounded. Terence hits you with a +0 mace. You barely miss Terence. Your claw misses Terence. Terence is lightly wounded. Terence hits you but does no damage. You scratch Terence. Terence is moderately wounded. You scratch Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You barely miss Terence. Your claw misses Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You scratch Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You scratch Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You scratch Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You scratch Terence but do no damage. Terence is severely wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." #.### .. ) . .### ## ... # #.##### .#######.....#### ......@@........# ########.....##.# #####.######.# #.........##.# #............### #.........##...# #.........##...# #.........##...# #.........##...# You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 6 bats 2 endoplasms (D:1) 5 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 6 kobolds 4 quokkas 2 ball pythons (D:1) 2 frilled lizards (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEADISDEAD the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | DEADISDEAD set off with the following items: a +0 club, a | scroll of fear, a +0 leather armour, a potion of curing; | and the following spells available to memorise: Sting, | Foxfire, Cigotuvi's Dreadful Rot, Inner Flame, Sticky | Flame. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 43 | D:1 | Reached skill level 1 in Unarmed Combat 143 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/3 225 | D:1 | Found Bito's Antique Armour Emporium. 490 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/4 1182 | D:2 | Noticed Terence 1201 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_cross, serial_shops, shop_coins, minmay_misc_feat_room, serial_bayou_pond_b D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.6 Fighting | | 3.2 Stealth | | 1.1 Spellcasting | | 1.0 Fire Magic | | 1.0 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 144 Punch || 2 Armour: Leather armour || 11 Ring mail || 28 Fire dragon scale || 36 Dodge: Dodged || 58