Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12271660146426895572 0 DEADISDEAD the Grave Robber (level 1, 14/14 HPs) Began as an Octopode Wanderer on June 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (2 turns). DEADISDEAD the Grave Robber (Octopode Wanderer) Turns: 2, Time: 00:00:11 Health: 14/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 16 God: Gold: 0 SH: 3 Dex: 8 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of heal wounds d - a potion of curing Skills: + Level 2.0 Fighting + Level 2.0 Shields + Level 1.0 Spellcasting + Level 5.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 32% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 12% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, DEADISDEAD the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 club, a +0 buckler, a potion of heal wounds, a potion of curing; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Vampiric Draining, Cigotuvi's Dreadful Rot. Found a hand axe. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ).. .....###### ....§..@..# ....§.§..<# ....§§§..># ##.##.§...# # ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEADISDEAD the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | DEADISDEAD set off with the following items: a +0 club, a | +0 buckler, a potion of heal wounds, a potion of curing; | and the following spell memorised: Kiss of Death; and the | following spells available to memorise: Vampiric Draining, | Cigotuvi's Dreadful Rot. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, st_stairs_7, chequers_serial_rivers_large_b, minmay_misc_feat_chi, chequers_serial_rivers_micro_b