Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 8857318177240572675 11 DJNightmares the Grave Robber (level 2, -1/20 HPs) Began as a Vampire Necromancer on Apr 1, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:10 (410 turns). DJNightmares the Grave Robber (Vampire Necromancer) Turns: 410, Time: 00:03:11 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 1/5 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly, repel missiles A: alive, fangs 3, see invisible, unbreathing 1, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a scarf of repulsion (worn) Jewellery c - an amulet of guardian spirit Skills: * Level 0.5 Fighting + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 3% 1 b - Animate Skeleton Necr 34% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism. Message History Okay, then. You hit the jackal but do no damage. You bite the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites your frilled lizard skeleton. Your frilled lizard skeleton barely misses the jackal. Your jackal skeleton bites the jackal but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal bites your jackal skeleton. Your jackal skeleton is destroyed! Your frilled lizard skeleton barely misses the jackal. The jackal bites you but does no damage. The jackal barely misses your frilled lizard skeleton. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! Your frilled lizard skeleton closely misses the jackal. You hit the jackal but do no damage. The jackal bites you. Your frilled lizard skeleton bites the jackal. The jackal bites you. x2 You barely miss the hobgoblin. The jackal barely misses you. Your frilled lizard skeleton bites the jackal but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 87%) The hobgoblin writhes in agony. The jackal completely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your frilled lizard skeleton closely misses the jackal. The jackal bites you. You die... ......# #.#....# .#....# #.###..# .#....# #......# .###### #.#....# .# #.#.##.# .# #.#.##.# .# ###.##'## .# #..∩...# '###### #....g@# ......# #....hZ# ......# ##+##'## ......# ... ......# ...?# ......# ...... ......# .......# .###### ........# .# .........# You could see a jackal (ally target), a hobgoblin and a friendly frilled lizard skeleton. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DJNightmares the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 25 | D:1 | Found a faded altar of an unknown god. 335 | D:1 | Found Fisozof's Antique Weapon Boutique. 346 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 410 | D:1 | HP: 1/20 [hobgoblin (4)] 410 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, ebering_ecumenical_altar_rust, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 15 Dagger || 7 Bite || 1 Cast: Pain || 16 Animate Skeleton || 2 Armor: Robe || 3 Dodge: Dodged || 20 Repelled || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 409 | 0 | 122 | 104 | 1 | 409.0 | Dungeon | 409 | 409 | 0 | 122 | 104 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts