Seeded DCSS version 0.30-a0-475-g03497ec522 (webtiles) character file. Game seed: 6434941915966663644 (custom seed) 12 DSscumlord the Magician (level 2, 21/21 HPs) Began as a Demonspawn Wanderer on Dec 20, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:55 (689 turns). DSscumlord the Magician (Demonspawn Wanderer) Turns: 689, Time: 00:01:55 Health: 21/21 AC: 3 Str: 16 XL: 2 Next: 20% Magic: 6/6 EV: 11 Int: 12 God: Gold: 60 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Skills: + Level 1.2 Fighting + Level 2.7 Polearms + Level 1.2 Dodging + Level 1.1 Stealth + Level 3.1 Spellcasting + Level 1.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sandblast Erth 2% 2d4 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 2% 3d7 65% 3 Inventory: Hand Weapons a - a +2 spear (weapon) Missiles h - 12 stones Armour d - a +0 leather armour (worn) g - the +1 pair of boots "Jihusmyi" {+Blink rPois rC+ Int+2} (You acquired it on level 2 of the Dungeon) Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. l - a +2 pair of gloves of infusion (You acquired it on level 2 of the Dungeon) Wands b - a wand of flame (5) Scrolls f - 3 scrolls of fog i - a scroll of teleportation {@r4} j - a scroll of silence {!r} Potions c - 3 potions of curing {@q1} e - a potion of attraction {unknown} k - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11311 Altars: Shops: D:1 ( .g##.........!.. ....?............ ..........>...... #............... #............... #..S............ ..####............# .......@.........##. ..#####............. ##..##.#..... ....###.# #... .#######.# .#..... .........# ....#. .........# #..... .........# #..#.. .........# ####.##.. You could see a hobgoblin (wandering) and a ball python. Message History Your mp is fully restored (6). There is a stone staircase leading down here. Key pressed, stopping explore. Found a stone staircase leading down. No target in view! e - a viscous golden potion Key pressed, stopping explore. You now have 43 gold pieces (gained 13). A rat comes into view. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! You closely miss the rat. The rat misses you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You see here a bat corpse. f - a scroll labelled WADEAJELEM Found Qaentu's Weapon Emporium. As you read the scroll labelled WADEAJELEM, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A frilled lizard comes into view. You barely miss the goblin. The goblin misses you. You puncture the goblin! You kill the goblin! You reach to attack! You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! There is an entrance to Qaentu's Weapon Emporium here. You see here a frilled lizard corpse. You see here a frilled lizard corpse. Key pressed, stopping explore. c - 2 potions of curing {@q1} (gained 1) Your hearing returns. Key pressed, stopping explore. Key pressed, stopping explore. You now have 53 gold pieces (gained 10). c - 3 potions of curing {@q1} (gained 1) There is a stone staircase leading down here. You see here a +0 robe. f - 3 scrolls labelled ODERUN ICISU Okay, then. An endoplasm comes into view. Found an escape hatch in the floor. The endoplasm quivers. An endoplasm is nearby! You reach to attack! You hit the endoplasm. You barely miss the endoplasm. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! No target in view! There is an escape hatch in the floor here. There is an escape hatch in the floor here. You see here a frilled lizard skeleton. You see here a hobgoblin skeleton. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! The ball python falls through a shaft! The shaft crumbles and collapses. No target in view! No target in view! No target in view! No target in view! You now have 60 gold pieces (gained 7). Done exploring. Okay, then. You see here a hobgoblin skeleton. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. g - a scroll labelled WISICA ISMIY As you read the scroll labelled WISICA ISMIY, it crumbles to dust. It is a scroll of identify. f - 3 scrolls of fog g - a scroll labelled EHAMYE DONGA This is a scroll of acquirement! h - 7 stones i - a scroll of teleportation {@r4} Found a stone staircase leading down. h - 12 stones (gained 5) j - a scroll of silence {!r} k - a bubbling yellow potion Found a stone staircase leading down. A ball python comes into view. You see here a scroll of acquirement. g - 2 scrolls of acquirement (gained 1) The ball python hisses angrily. Something appears at your feet! Something appears at your feet! g - the +1 pair of boots "Jihusmyi" {+Blink rPois rC+ Int+2} l - a +2 pair of gloves of infusion A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Spear || 27 Use: Scroll || 5 Armor: Leather armour || 2 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, serial_shops, nicolae_square_shop D:2: layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_side_room, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, guppyfry_early_orc_mine Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DSscumlord the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | DSscumlord set off with the following items: a +2 spear, a | wand of flame (5), a potion of curing {@q1}, a +0 leather | armour; and the following spell memorised: Sandblast; and | the following spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 0 | D:1 | magus.rc [v1.11.2] 292 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 292 | D:1 | Reached XP level 2. HP: 21/21 MP: 6/6 350 | D:1 | Found Qaentu's Weapon Emporium. 644 | D:2 | Identified a scroll of acquirement 686 | D:2 | Acquired a +2 pair of gloves of infusion 687 | D:2 | Acquired the +1 pair of boots "Jihusmyi" {+Blink rPois rC+ | Int+2} 689 | D:2 | Quit the game Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 688 | 634 | 54 | 0 | 525 | 2 | 344.0 | Dungeon | 688 | 634 | 54 | 0 | 525 | 2 | 344.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts D:2: 58 daAuts