Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 13614779837278098731 11 DX46789 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (414 turns). DX46789 the Conjurer (Deep Elf Conjurer) Turns: 414, Time: 00:02:06 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 1/8 EV: 11 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} i - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal enters a dispersal trap! The jackal blinks! x2; You blink. The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. x2 You are too injured to fight recklessly! The jackal stops to sniff the ground. The jackal bites you. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... ##......# #......####.#.# #.# #......# #...........#.# #.#### ##......###......####.#.# #..... ##........#......# #.######### ##.......##......# #........# ##.......##......# ########.# ##.......##..##### #.# #........##......# #.## ....##...###..##@# #... #..............#h# #### #..####.......##.# # ...#.............#.# ##.#.#######..##...# ...#.......#.....######## .......###.##....#......# .......# #.#####>#.####.# )......# #.#ยง..^.#.# #.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DX46789 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 401 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/8 414 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_shops, nicolae_shop_tiny_waterfront Action || total ---------------------------++------- Cast: Magic Dart || 18 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 413 | 413 | 0 | 0 | 310 | 1 | 413.0 | Dungeon | 413 | 413 | 0 | 0 | 310 | 1 | 413.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 413 daAuts