Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 13537045051165678912 646 Dadbod the Conjurer (level 7, 0/39 HPs) Began as a Gargoyle Conjurer on June 22, 2023. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:18:37 (5041 turns). Dadbod the Conjurer (Gargoyle Conjurer) Turns: 5041, Time: 00:18:38 Health: 0/39 AC: 11 Str: 10 XL: 7 Next: 52% Magic: 5/13 EV: 11 Int: 21 God: Vehumet [......] Gold: 288 SH: 0 Dex: 8 Spells: 8/14 levels left rFire + . . g - staff of conjuration rCold . . . (no shield) rNeg + . . o - +0 leather armour rPois ∞ (no helmet) rElec + s - +0 cloak rCorr . y - +0 pair of gloves SInv . c - +0 pair of boots Will ..... u - amulet of magic regeneration Stlth ++ t - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 288 gold pieces. Inventory: Hand Weapons m - the +9 sling "Sarhuiv" {drain, rPois rN+ Int+4 Dex-5} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It protects you from negative energy. D - the +9 trident of the Penguin {freeze, *Noise rC+ Str+3 Stlth+} (You found it on level 4 of the Dungeon) Str: It affects your strength (+3). rC: It protects you from cold. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. Missiles C - 5 curare-tipped darts Armour a - a +0 robe c - a +0 pair of boots (worn) o - a +0 leather armour (worn) s - a +0 cloak (worn) y - a +0 pair of gloves (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery d - an amulet of the acrobat t - a ring of protection from fire (left hand) u - an amulet of magic regeneration (around neck) Wands x - a wand of flame (7) Scrolls h - a scroll of magic mapping i - 2 scrolls of blinking {unknown} k - 3 scrolls of teleportation {unknown} n - a scroll of amnesia {unknown} w - a scroll of brand weapon {unknown} B - a scroll of enchant armour {unknown} F - a scroll of immolation {unknown} Potions b - 2 potions of magic e - a potion of might f - 2 potions of heal wounds j - a potion of ambrosia {unknown} l - a potion of cancellation {unknown} p - a potion of invisibility {unknown} q - 2 potions of lignification {unknown} r - a potion of brilliance {unknown} v - a potion of curing {unknown} z - a potion of haste {unknown} A - 2 potions of mutation {unknown} E - a potion of berserk rage {unknown} Skills: * Level 1.7 Fighting * Level 1.8 Armour * Level 2.2 Dodging * Level 3.2 Stealth * Level 4.2 Spellcasting * Level 6.9 Conjurations * Level 1.0 Air Magic * Level 1.2 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mephitic Cloud Conj/Pois/Air 26% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 56% 3d9 5% 2 Dazzling Flash Conj/Hex 56% N/A 11% 3 Poisonous Vapours Pois/Air 18% N/A 14% 2 Blink Tloc 8% N/A 24% 2 Lesser Beckoning Tloc 8% N/A 24% 2 Fulminant Prism Conj/Hex 14% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 36% 4 Freezing Cloud Conj/Ice/Air 11% 6-21 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Dithmenos Fedhas Gozag Hepliaklqana Ru Sif Muna Vehumet Wu Jian Yredelemnul Annotations: D:5 3 runed translucent doors, jujuben's ghost, novice TrWr Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) You finish channelling your searing ray. The orc priest casts a cantrip, but nothing happens. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest looks encouraged for a moment. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest begins to cast a cantrip, but forgets the words! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, 83% to hit) You feel a surge of power! The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. An ogre comes into view. It is wielding a +0 giant spiked club. The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. Your Air Magic skill increases to level 1! The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! You die... .#..... #..#### ..... ....$..##.....###.... ....#..........##...... ..#....#.......#...... . #. #...#.............. ..#.. ##................ .....##...............>. #...#...............# ###.@)............... #.#O...........(##. ####.............## #............)..# #.)...........#... #)...........)##.# ...........##...## ............ #. ......(.....# You could see an ogre. Vanquished Creatures An ogre (D:4) 2 bullfrogs (Sewer) 2 orc priests (D:5) A hound (D:4) 2 iguanas (D:5) 3 orc wizards A river rat (D:4) 6 adders 2 worms 4 dart slugs 18 orcs 10 endoplasms 7 giant cockroaches 8 hobgoblins 7 jackals 7 quokkas 13 ball pythons 3 bats 11 frilled lizards 8 goblins 9 kobolds 8 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dadbod the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 371 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached skill level 5 in Conjurations 819 | D:1 | Reached XP level 3. HP: 15/19 MP: 4/6 1303 | D:2 | Identified the +9 sling "Sarhuiv" {drain, rPois rN+ Int+4 | Dex-5} 2069 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/7 2270 | D:3 | Learned a level 3 spell: Mephitic Cloud 2903 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/9 2908 | D:4 | Reached skill level 6 in Conjurations 3033 | D:4 | Found a glowing drain. 3037 | Sewer | Entered a sewer 3569 | Sewer | Reached skill level 1 in Fighting 3569 | Sewer | Reached XP level 6. HP: 34/34 MP: 2/11 4131 | D:4 | Found an ornate altar of the Wu Jian Council. 4160 | D:4 | Reached skill level 1 in Armour 4208 | D:4 | Reached XP level 7. HP: 38/38 MP: 10/12 4317 | D:4 | Reached skill level 1 in Poison Magic 4398 | D:4 | Found a blossoming altar of Fedhas. 4437 | D:4 | Found a staircase to the Ecumenical Temple. 4446 | Temple | Entered the Ecumenical Temple 4455 | Temple | Became a worshipper of Vehumet 4603 | D:4 | Identified the +9 trident of the Penguin {freeze, *Noise | rC+ Str+3 Stlth+} 4785 | D:5 | Entered Level 5 of the Dungeon 4789 | D:5 | Found a runed translucent gate. 4789 | D:5 | Found a runed translucent gate. 4789 | D:5 | Noticed jujuben's ghost (novice TrWr) 4790 | D:5 | Found a runed translucent gate. 5040 | D:5 | Reached skill level 1 in Air Magic 5041 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms D:3: layout_loops_cross, kennysheep_generic_room_15 D:4: layout_loops_ring, nzn_wu_jian_contemplation, kennysheep_little_box, minmay_temple_entry_ruins, gup_sewer_entry_bowl D:5: layout_cave_pools, gammafunk_ghost_nasty_kobolds, uniq_prince_ribbit1 Temple: mainiacjoe_temple_coin_purse Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 3 4 | 4.2 Fighting | 1 | 1.7 Dodging | 2 | 2.2 Armour | 1 | 1.8 Stealth | 3 | 3.2 Poison Magic | 1 | 1.2 Air Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 2 | 3 | 2 || 7 Cast: Magic Dart | 83 | 103 | 55 || 241 Searing Ray | 1 | 7 | 7 || 15 Use: Potion | 1 | | || 1 Scroll | 2 | 1 | || 3 Armour: Robe | 2 | | || 2 Leather armour | | 4 | 2 || 6 Dodge: Dodged | 15 | 15 | 7 || 37