Dungeon Crawl Stone Soup version 0.32-a0-20-ge526923d97 (webtiles) character file. Game seed: 9597763452608908398 921 DaftaChap the Apothecary (level 7, -2/59 HPs) Began as a Red Draconian Alchemist on Jan 17, 2024. Was an Initiate of Sif Muna. Slain by a water moccasin (3 damage) ... on level 6 of the Dungeon. The game lasted 00:08:48 (4814 turns). DaftaChap the Apothecary (Red Draconian Alchemist) Turns: 4814, Time: 00:08:49 Health: -2/59 AC: 6 Str: 10 XL: 7 Next: 84% Magic: 0/13 EV: 12 Int: 17 God: Sif Muna [......] Gold: 336 SH: 5 Dex: 12 Spells: 11/14 levels left rFire + . . u - +3 whip (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... k - amulet of reflection Stlth ++ l - ring of resist corrosion HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: reflection @: lethally poisoned (-2 -> -10) A: breathe fire, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 336 gold pieces. Inventory: Hand Weapons u - a +3 whip of electrocution (weapon) Armour j - an orb of guile Jewellery d - a ring of ice k - an amulet of reflection (around neck) l - a ring of resist corrosion (left hand) Scrolls b - 3 scrolls of enchant weapon {unknown} c - 6 scrolls of identify {unknown} e - 3 scrolls of revelation {unknown} g - 2 scrolls of fear {unknown} i - 2 scrolls of teleportation {unknown} m - 2 scrolls of poison {unknown} n - 2 scrolls of vulnerability {unknown} t - a scroll of noise {unknown} Potions a - 2 potions of magic f - a potion of cancellation {unknown} h - 2 potions of might {unknown} o - a potion of curing {unknown} q - a potion of degeneration {unknown} r - a potion of lignification {unknown} s - a potion of brilliance {unknown} Skills: + Level 4.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting - Level 1.0 Conjurations + Level 2.2 Air Magic - Level 7.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 3% 1 b - Mercury Vapours Alch/Air 38% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 27% N/A 9% 4 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Slow Hex 12% N/A 16% 1 Hailstorm Conj/Ice 5% 3d5 36% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Confusing Touch Hex 3% N/A 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Summon Ice Beast Ice/Summ 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Sculpt Simulacrum Ice/Alch 7% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Hepliaklqana Okawaru Sif Muna Zin Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 3 runed translucent doors, zenocrate's ghost, amateur VSEn Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History The sting hits the water moccasin but does no damage. The water moccasin looks even sicker. The water moccasin is heavily wounded. You feel very sick. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (severely wounded, very poisoned, chance to weaken: 83%) Okay, then. Casting: Mercury Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The sting misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The water moccasin bites you but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The sting misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... .... ... ... #.# ## #.# #.###.# #.....# #..@.<# #.S#### #.. #.# #. #. # You could see a water moccasin (very poisoned). Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A black bear (D:5) An ogre (D:4) 4 scorpions A bombardier beetle (D:5) A hound (D:4) An orc priest (D:4) An iguana (D:5) 9 adders 4 gnolls (D:3) A white imp (D:5) 2 dart slugs A ribbon worm (D:2) 4 orcs 7 ball pythons 4 bats 10 endoplasms A giant cockroach (D:1) 6 goblins 4 hobgoblins 3 jackals (D:4) 7 kobolds 3 quokkas A frilled lizard (D:1) 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaftaChap the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Found a faded altar of an unknown god. 244 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 813 | D:2 | Reached skill level 4 in Alchemy 1116 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 1585 | D:2 | Found a runed translucent door. 1586 | D:2 | Noticed Crazy Yiuf 2071 | D:3 | Found a runed translucent gate. 2072 | D:3 | Found a runed translucent gate. 2072 | D:3 | Found a runed translucent gate. 2073 | D:3 | Noticed zenocrate's ghost (amateur VSEn) 2086 | D:3 | Reached XP level 4. HP: 31/33 MP: 2/7 2140 | D:3 | Reached skill level 5 in Alchemy 2231 | D:3 | Found a white marble altar of Elyvilon. 2292 | D:3 | Found an iron altar of Okawaru. 2669 | D:3 | Reached XP level 5. HP: 26/38 MP: 4/8 2973 | D:3 | Found a hazy altar of Hepliaklqana. 3066 | D:4 | Found a shadowy altar of Dithmenos. 3073 | D:4 | Reached skill level 6 in Alchemy 3221 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/9 3272 | D:4 | Reached skill level 7 in Alchemy 3274 | D:4 | Reached skill level 1 in Fighting 3318 | D:4 | Found a glowing silver altar of Zin. 3937 | D:5 | Entered Level 5 of the Dungeon 3938 | D:5 | Noticed a water moccasin 3949 | D:5 | Killed a water moccasin 3950 | D:5 | Your scales start taking on a fiery red colour. 3950 | D:5 | Reached XP level 7. HP: 40/57 MP: 4/12 3950 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 3954 | D:5 | Learned a level 2 spell: Mercury Vapours 4021 | D:5 | Reached skill level 1 in Air Magic 4389 | D:5 | Found a shimmering blue altar of Sif Muna. 4397 | D:5 | Became a worshipper of Sif Muna the Loreminder 4814 | D:6 | HP: 1/59 [poisoned by a water moccasin] 4814 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, ebering_ecumenical_altar_rust D:2: layout_loops_ring, minmay_misc_feat_encased, nicolae_elevator_lobby_plus, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, hellmonk_okawaru_the_only_friend_you_need, nicolae_hepliaklqana_hippocampus, gammafunk_ghost_nasty_kobolds D:4: layout_cave_pools, nicolae_overflow_crystal_walls, nicolae_dithmenos_the_darkroom, nicolae_houndstooth_variations D:5: layout_cave_pools, lemuel_coloured_pillars_altar, hangedman_abyss_or_decor_passed, minivault_25 D:6: layout_basic, minmay_temple_entry_offerings, serial_curves, eino_curves_02, eino_curves_03, eino_curves_01, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 4 5 6 7 | 7.0 Fighting | 3 4 | 4.3 Spellcasting | 3 4 | 4.2 Air Magic | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 29 | | || 29 Unarmed | 1 | | || 1 Tailslap | 2 | 6 | 1 || 9 Hand axe | 1 | 56 | 10 || 67 Punch | | 1 | || 1 Whip | | | 6 || 6 Cast: Sting | 68 | 80 | 42 || 190 Mercury Vapours | | | 2 || 2 Armour: Skin | 25 | 41 | 19 || 85 Dodge: Dodged | 36 | 50 | 19 || 105 Block: Other | 2 | 20 | 8 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4843 | 4634 | 209 | 95 | 3842 | 6 | 807.2 | Dungeon | 4843 | 4634 | 209 | 95 | 3842 | 6 | 807.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1310 daAuts D:3: 1013 daAuts D:4: 881 daAuts D:5: 858 daAuts D:1: 759 daAuts D:6: 21 daAuts