Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17703007046991664988 29 DaijouVU the Magician (level 3, 0/22 (26) HPs) Began as a Djinni Necromancer on Nov 26, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1078 turns). DaijouVU the Magician (Djinni Necromancer) Turns: 1078, Time: 00:04:24 HP: 0/22 (26) AC: 2 Str: 7 XL: 3 Next: 32% Gold: 48 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: attractive, enlightened, flying, drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery j - a ring of resist corrosion Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} Skills: + Level 0.3 Fighting - Level 2.3 Dodging - Level 1.6 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 8% 3 d - Animate Dead Necr 18% N/A 26% 4 e - Curse of Agony Necr 18% N/A 58% 5 f - Kiss of Death Conj/Necr 72% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll misses you. Your soul wisp barely misses the gnoll. The gnoll is attracted toward you. x2 The frilled lizard barely misses your soul wisp. The gnoll attacks as it pursues you! The gnoll closely misses you. Your soul wisp barely misses the gnoll. The gnoll is attracted toward you. x2 The frilled lizard is attracted toward you. The frilled lizard is attracted toward you. The gnoll is attracted toward you. Your soul wisp barely misses the gnoll. You see here a +0 ring mail. You hit the frilled lizard. The frilled lizard is heavily wounded. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard closely misses you. It was a potion of enlightenment. You feel more buoyant. The frilled lizard closely misses you. It was a potion of curing. You feel better. The frilled lizard barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - gnoll Aim: a frilled lizard You draw life force from the frilled lizard! You kill the frilled lizard! You feel life coursing into your body. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You draw life force from the gnoll. You feel life coursing into your body. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... #.# #.##.##.#.#.#########.# #.# #....##.#.#.#.........# #.# #.##.##...#.#.######### #.#############.#.# #...............#.# #################.########### ##............ ######.........##### #..@gg......)....... #.###g#............. #.###.########...... #.##..# ...... #....## ...... #.#### g..... #># g..... ##.###### ...... #.......# You could see 3 gnolls. Vanquished Creatures A ball python (D:1) 3 bats (D:1) 2 endoplasms A kobold (D:1) 3 frilled lizards 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:2) A goblin (D:1) 3 hobgoblins 3 bats A frilled lizard (D:1) 2 kobolds (D:2) 2 rats 14 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaijouVU the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | DaijouVU set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 502 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 502 | D:1 | Learned a level 1 spell: Kiss of Death 1078 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.3 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 28 Cast: Soul Splinter || 29 Grave Claw || 3 Vampiric Draining || 2 Kiss of Death || 1 Use: Potion || 3 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 35