Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 14006536641078517320 9 Dalurkar the Tinkerer (level 2, -4/19 HPs) Began as a Formicid Forgewright on Feb 4, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (442 turns). Dalurkar the Tinkerer (Formicid Forgewright) Turns: 442, Time: 00:00:33 Health: -4/19 AC: 5 Str: 14 XL: 2 Next: 25% Magic: 3/5 EV: 10 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold + . . (no offhand) rNeg . . . f - +2 leather armour {rC+} rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe f - a +2 leather armour of cold resistance (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} Potions c - a potion of magic h - a potion of lignification {unknown} i - a potion of cancellation {unknown} Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 8% 2 Launch Clockwork Bee Frge 13% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 75% 4 Forge Lightning Spire Air/Frge 7% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! You see here a quokka corpse. Found 8 stones. No target in view! A gnoll comes into view. It is wielding a +0 spear. You see here 8 stones. Found a viscous sapphire potion. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! The gnoll barely misses you. A gnoll is nearby! You hit the gnoll but do no damage. The gnoll hits you with a +0 spear! A gnoll is nearby! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. x2 A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit) The kinetic grapnel misses the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The grapnel guides your strike. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. You die... #.....#####....### #####...#........ #######.....#!...# .# .......†##.##....# #####.# .#########..#....# #...#.## . .### ##(#....# #...#..# .. ...## #.......# #....). ##..# ##..# #.......# #.....##...## ##.# #......@# #...)........ #.############.g###........# #.#....##########≈#....###.### #...........)##≈≈≈###..## ...## ###.#..♣P..##.##≈≈####....# #.## P......PP..##.##≈≈#..#.##.# ##... ♣♣........###...≈≈..##.##.###.... ♣P..###..## ###.≈≈..##.##....).#. ♣♣..# #### #~~≈~~.(..##....###. You could see a gnoll. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 442 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_clump_double, infiniplex_forest_lined_1, infiniplex_forest_corner_1, chequers_serial_rivers_small_3, serial_park_tiny_1 Action || total ---------------------------++------- Melee: Mace || 38 Cast: Kinetic Grapnel || 2 Armour: Leather armour || 26 Robe || 7 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 126 | 196 | 1 | 458.0 | Dungeon | 458 | 458 | 0 | 126 | 196 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts