Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 16270756015680991275 28 Dalurkar the Changeling (level 3, 0/26 HPs) Began as a Merfolk Shapeshifter on Feb 4, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:47 (896 turns). Dalurkar the Changeling (Merfolk Shapeshifter) Turns: 896, Time: 00:00:48 Health: 0/26 AC: 2 Str: 16 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 9 God: Gold: 117 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1), beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of fear {unknown} f - a scroll of blinking {unknown} h - a scroll of poison {unknown} i - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of lignification g - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 2.8 Dodging + Level 4.0 Unarmed Combat + Level 4.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin unwields a +0 sling. The goblin hits you but does no damage. Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. The sling bullet hits the goblin. The goblin hits you but does no damage. You see here a +0 dagger. You miss the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shoots a sling bullet. The sling bullet misses you. The sling bullet misses the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You completely miss the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin unwields a +0 sling. The goblin closely misses you. The goblin completely misses you. You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. Unknown command. You barely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. You hit the goblin. You kill the goblin! You die... #..................... ##.......#.#####...#.# ##.....##.# #.....## ##...###.#####...## ###.####..(.....## #.....#########.# #.....# #.# #####.....## ##'## ......)h)..#######...### ........................ ........................ ....~~~~.~~~.~.~~~.~~.~~ .....≈~~~~~≈≈~~~~≈~≈~~≈~ ....~~≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈ ....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #++##################### There were no monsters in sight! Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 bats 4 endoplasms A giant cockroach (D:2) 2 goblins (D:3) 4 kobolds A ball python (D:2) A frilled lizard (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 144 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 720 | D:2 | You fall into a shaft and drop 1 floor! 889 | D:3 | Reached XP level 3. HP: 7/26 MP: 3/3 895 | D:3 | HP: 1/26 [poisoned by an adder] 896 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minmay_hedge_maze D:2: layout_loops_corners, st_stairs_5, uniq_robin D:3: minmay_goblin_kobold_castle, layout_loops_corners, kennysheep_generic_room_6 Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.0 Fighting | | 1.1 Dodging | | 2.8 Shapeshifting | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 55 Stab: Sleeping || 1 Armour: Animal skin || 30 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 874 | 806 | 68 | 0 | 664 | 3 | 291.3 | Dungeon | 874 | 806 | 68 | 0 | 664 | 3 | 291.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts D:3: 158 daAuts D:2: 111 daAuts