Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 1249531256506330408 2 Dalurkar the Caller (level 1, -4/10 HPs) Began as a Deep Elf Summoner on Feb 9, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (93 turns). Dalurkar the Caller (Deep Elf Summoner) Turns: 93, Time: 00:00:32 Health: -4/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 11 Int: 19 God: Gold: 2 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.5 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 40% N/A 3% 2 Call Canine Familiar Summ 20% N/A 7% 3 Eringya's Surprising Cr Summ 20% N/A 24% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your quokka disappears in a puff of smoke! You see here a ball python corpse. You see here a ball python corpse. You see here a +0 whip. d - a +0 whip d - a +0 whip (weapon) A hobgoblin comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal misses you. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The hobgoblin barely misses you. You hit the jackal. The jackal is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. The hobgoblin barely misses you. The jackal closely misses you. x2 You hit the jackal. The jackal is heavily wounded. The hobgoblin completely misses you. The jackal bites you. The hobgoblin hits you. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. x2; The hobgoblin hits you. Ouch! That really hurt! You die... ###..... .# #....... .# #....... .###### #..####. ###......##... ##.. #...........####..# ###.h..............## ##..hhg............### ##...h@## #...B##..... #....r..###..## ##.... #....$..##..# #######. #.......##.#####....... ##...............###### #.......########## #.......# #.......# ##.....## You could see 4 jackals, a hobgoblin and a friendly quokka (summoned). Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms, corexii_hall_statues_t Action || total ---------------------------++------- Melee: Whip || 5 Cast: Summon Small Mamm || 3 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 36 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 36 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts