Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 7875686448353209763 7 Dalurkar the Chiller (level 1, -1/10 HPs) Began as a Deep Elf Ice Elementalist on Feb 10, 2025. Slain by a goblin ... wielding a +2 dagger of speed (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (151 turns). Dalurkar the Chiller (Deep Elf Ice Elementalist) Turns: 151, Time: 00:01:13 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 0/6 EV: 11 Int: 19 God: Gold: 35 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d7 7% 3 Ozocubu's Armour Ice 20% N/A 7% 3 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal! You kill the jackal! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of speed (100% to hit) You freeze the goblin. The goblin is moderately wounded. The goblin hits you with a +2 dagger of speed. x2 Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of speed (moderately wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. The goblin barely misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +2 dagger of speed. Ouch! That really hurt! You die... # . #. #. .####.### ...$....# $.......########## .............rg@.# ..###+##.....g##.# #......# .# #......# .# ####......##.# .......)......# ##########.#### #.# #.# You could see a hobgoblin, a goblin and a rat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A goblin (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 12 Stab: Sleeping || 2 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 87 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 0 | 87 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts