Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 10666777813850827393 240 Dalurkar the Chiller (level 5, -7/21 HPs) Began as a Felid Ice Elementalist on Feb 14, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (1866 turns). Dalurkar the Chiller (Felid Ice Elementalist) Turns: 1866, Time: 00:06:53 Health: -7/21 AC: 1 Str: 4 XL: 5 Next: 80% Magic: 9/9 EV: 17 Int: 20 God: Gold: 1276 SH: 0 Dex: 17 Spells: 9/10 levels left Lives: 0 Deaths: 2 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will +.... Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, frail 1, low MP 1, strong-willed 1, persistent drain a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1276 gold pieces. Inventory: Scrolls b - a scroll of acquirement d - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of poison {unknown} Potions a - a potion of magic c - 2 potions of haste {unknown} e - a potion of ambrosia {unknown} f - a potion of moonshine {unknown} g - 3 potions of heal wounds {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: + Level 3.4 Dodging + Level 3.7 Stealth + Level 1.9 Unarmed Combat + Level 3.3 Spellcasting * Level 4.9 Ice Magic + Level 0.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 5% 3 Ozocubu's Armour Ice 23% N/A 5% 3 Summon Ice Beast Ice/Summ 13% N/A 16% 3 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Momentum Strike Conj/Tloc 6% 3d8 22% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:4 [ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You are frail. (-10% HP) Your magical capacity is low. (-10% MP) You are strong-willed. (Will+) Your health recovers twice as slowly from being drained. Message History The gnoll completely misses you. The shadow imp completely misses you. You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll completely misses you. The shadow imp closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. The shadow imp barely misses you. You scratch the gnoll but do no damage. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll completely misses you. The shadow imp gestures at you. Pain shoots through your body! You scratch the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. The shadow imp gestures at you. You easily resist. You scratch the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll barely misses you. x2 The shadow imp hits you. You scratch the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The shadow imp completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll barely misses you. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... ##..#.......... #..##..##.^.... #..#..####..... ##....## ##.... #....## ##... #....# ##.. #...## ##. ##### ####..## ## ##...#####g@g.## #....#....5.g..# #####..........g...# ##...................# ..##......#..........# ####......#............ #.......##............ ##.......##............ #.......####.########## You could see 4 gnolls and a shadow imp. Vanquished Creatures A jelly (D:4) An orc priest (D:4) A bombardier beetle (D:4) 2 orc wizards (D:4) 4 gnolls (D:4) 4 dart slugs 5 orcs (D:4) A bat (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 4 jackals (D:4) 5 kobolds A quokka (D:4) 2 ball pythons 4 frilled lizards 4 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 158 | D:1 | Reached skill level 4 in Ice Magic 158 | D:1 | Reached XP level 2. HP: 10/13 MP: 3/6 913 | D:2 | Reached XP level 3. HP: 8/16 MP: 5/7 966 | D:2 | Identified 2 scrolls of acquirement 966 | D:2 | Acquired 1146 gold pieces 1120 | D:2 | You fall into a shaft and drop 2 floors! 1165 | D:4 | Reached XP level 4. HP: 16/21 MP: 5/8 1165 | D:4 | Gained a life (2 lives remaining) 1435 | D:4 | Reached XP level 5. HP: 17/24 MP: 8/10 1450 | D:4 | HP: 1/24 [orc priest/+0 short sword (4)] 1451 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1451 | D:4 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1451 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1451 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1451 | D:4 | Killed from afar by an orc priest 1451 | D:4 | Lost a life (1 life remaining) 1481 | D:4 | Reached skill level 1 in Unarmed Combat 1692 | D:4 | Found Virr's Armour Shop. 1806 | D:4 | HP: 1/21 [shadow imp/nerve-wracking pain (6)] 1810 | D:4 | Slain by a shadow imp 1810 | D:4 | Lost a life (0 lives remaining) 1866 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_bayou_ford_a D:2: layout_basic, serial_shops, nicolae_shop_tiny_waterfront D:4: layout_cave_pods, serial_shops, shop, minivault_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 4 | 4.9 Dodging | 3 | 3.4 Stealth | 3 | 3.7 Spellcasting | 3 | 3.3 Unarmed Combat | 1 | 1.9 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | 23 || 61 Bite | 7 | 1 || 8 Punch | 1 | 1 || 2 Cast: Freeze | 28 | 20 || 48 Evoke: Wand | 2 | 12 || 14 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Skin | 27 | 20 || 47 Dodge: Dodged | 34 | 60 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1854 | 20 | 312 | 1090 | 3 | 624.7 | Dungeon | 1874 | 1854 | 20 | 312 | 1090 | 3 | 624.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 745 daAuts D:4: 745 daAuts D:2: 384 daAuts