Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 8974363663145958122 17 Dalurkar the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Feb 14, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (363 turns). Dalurkar the Grave Robber (Mummy Necromancer) Turns: 363, Time: 00:01:12 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 44% Magic: 4/5 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 1.5 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal bites you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (lightly wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The bat misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The bat barely misses you. The bat closely misses you. The jackal barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##.###)..#.###. ......†......... ##.####..#.###.### # ##.####............# .....###.#.###.###.# ...............###.##### .................b.....# .###.###.#####.b.......# .###........†.rh@# ..........#h####.# .###.##...#h.# #.# .# # #....hrh...# .# #..#.......# .... .#.#...#.... ..>#...#...#.#.... ........#..#...... ##.#.. You could see a quokka, 2 jackals and 2 bats. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 142 | D:1 | Reached XP level 2. HP: 6/20 MP: 2/5 204 | D:1 | Learned a level 2 spell: Grave Claw 363 | D:1 | HP: 1/20 [bat (1)] 363 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, hangedman_decor_peaks_small Action || total ---------------------------++------- Melee: Dagger || 57 Cast: Soul Splinter || 8 Grave Claw || 1 Armour: Robe || 51 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 103 | 95 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 103 | 95 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts