Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 628568031906659116 30 Dalurkar the Apothecary (level 3, -1/25 HPs) Began as a Djinni Air Elementalist on Mar 4, 2025. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1147 turns). Dalurkar the Apothecary (Djinni Air Elementalist) Turns: 1147, Time: 00:03:04 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 37% Gold: 61 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . h - staff of air rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of air (weapon) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions b - 3 potions of attraction {unknown} d - a potion of invisibility {unknown} f - a potion of curing {unknown} Skills: + Level 0.2 Fighting * Level 0.6 Staves + Level 3.0 Dodging + Level 2.3 Stealth - Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 5% 1 b - Static Discharge Conj/Air 36% 3-5/arc 9% 2 c - Swiftness Air 18% N/A 16% 3 d - Airstrike Air 9% 2d(2-18) 47% 4 e - Apportation Tloc 24% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A dart slug comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You feel a surge of power! The zap hits the endoplasm. The endoplasm is almost dead. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 98% to hit) You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 98% to hit) You feel a surge of power! The zap hits the endoplasm. You kill the endoplasm! Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You feel a surge of power! The zap misses the endoplasm. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You feel a surge of power! The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the dart slug! The dart slug is severely wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ..!.......$.... ......)......... ................. ................. ................. .<.....w......... #..>.J......... #...@.......# ####†...#...# ####......#..# #............### #............... #..........#.### ###............ #.....†....#.## ...##..........#.# You could see a dart slug and an endoplasm. Vanquished Creatures 2 ball pythons 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 8 hobgoblins 3 kobolds A quokka (D:1) 3 frilled lizards 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Dalurkar set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 413 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 472 | D:1 | Found a faded altar of an unknown god. 907 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 907 | D:1 | Learned a level 1 spell: Apportation 1147 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners, shapermc_ecumenical_altar_acropolis, minmay_misc_feat_five D:2: minmay_chambers_of_twos, layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Fighting | | 0.2 Staves | | 0.6 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 19 Staff || 23 Cast: Shock || 41 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1150 | 1120 | 30 | 148 | 754 | 2 | 575.0 | Dungeon | 1150 | 1120 | 30 | 148 | 754 | 2 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 156 daAuts