Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 11153981443321949669 0 Dalurkar the Vexing (level 1, -3/9 HPs) Began as a Felid Enchanter on Mar 6, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (69 turns). Dalurkar the Vexing (Felid Enchanter) Turns: 69, Time: 00:00:12 Health: -3/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions a - 2 potions of invisibility b - a potion of lignification {unknown} d - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. You see here 8 stones. b - a bubbling red potion c - a scroll labelled DAELA DEOMUICUPI Found a stone staircase leading down. d - a viscous cyan potion A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka closely misses you. x2 The quokka closely misses you. The quokka misses you. The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... The quokka misses you. You rejoin the land of the living... Unknown command. A hobgoblin and an endoplasm come into view. The hobgoblin shouts! The endoplasm quivers. The hobgoblin hits you. The hobgoblin misses you. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. The endoplasm closely misses you. The hobgoblin closely misses you. The endoplasm misses you. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ### ##### ... ...# ##.###.####### .#............#### ...#.............. ...........# ...#.#...#.# #..J..#.# #..g@.#.# #....#####.# ..... ... #### ... ..... ..... ......# You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 45 | D:1 | Slain by a quokka 45 | D:1 | Lost a life (0 lives remaining) 69 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, kennysheep_doodads Action || total ---------------------------++------- Armour: Skin || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 32 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 32 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts