Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 1350635040356523970 0 Dalurkar the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Mar 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (57 turns). Dalurkar the Vexing (Felid Enchanter) Turns: 57, Time: 00:00:16 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 10 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Potions a - 2 potions of invisibility b - a potion of cancellation {unknown} Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A rat is nearby! Found a whip and a ring mail. A frilled lizard, an endoplasm and a goblin come into view. The rat squeaks loudly. The frilled lizard hisses angrily. The goblin shouts! You hear a shout! The endoplasm quivers. The endoplasm moves out of view. You barely miss the rat. You bite the rat. The rat is moderately wounded. You completely miss the rat. The rat is moderately wounded. The rat closely misses you. You barely miss the rat. The rat is moderately wounded. The rat completely misses you. You scratch the rat but do no damage. The rat is moderately wounded. A bat comes into view. A kobold comes into view. It is wielding a +0 short sword. The rat barely misses you. You scratch the rat but do no damage. Your bite misses the rat. The rat is moderately wounded. The rat bites you. The rat attacks as it pursues you! The rat bites you. The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The frilled lizard unfolds its giant frill. You scratch the endoplasm but do no damage. The endoplasm completely misses you. You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... You rejoin the land of the living... Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# #.# #@# #..........# ####.##.#### ..# # ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:1 | Noticed an electric eel 56 | D:1 | Frozen to death by an endoplasm 56 | D:1 | Lost a life (0 lives remaining) 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 1 Armour: Skin || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 39 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 39 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts