Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 6138718767590482009 10 Dalurkar the Vexing (level 2, 13/13 HPs) Began as a Felid Enchanter on Mar 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (305 turns). Dalurkar the Vexing (Felid Enchanter) Turns: 305, Time: 00:00:32 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 6/6 EV: 16 Int: 18 God: Gold: 14 SH: 0 Dex: 16 Spells: 5/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Scrolls b - 3 scrolls of identify {unknown} c - a scroll of enchant armour {unknown} Potions a - 2 potions of invisibility d - a potion of enlightenment {unknown} e - a potion of moonshine {unknown} f - 2 potions of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 4.2 Stealth + Level 1.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.9 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. x3 You closely miss the jackal. The jackal barks! The jackal bites you. The jackal misses you. x2 You scratch the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal misses you. You scratch the jackal. You kill the jackal! The jackal misses you. You see here a hobgoblin corpse. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal completely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is almost dead. The jackal closely misses you. x2 You scratch the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... The jackal misses you. You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# #>###### ..#.###.##.####......#### .###...###......####....# .##......######.####..#.####### # .##.####.# #.##............### .##.####.# ##......≈≈≈≈≈≈≈..... ......##.# #...#.#.§.....≈..### ###.#.##.# ##.......≈.....≈§§§.# #.#.##.# ##...@###.≈..≈≈.§§≈≈.# #......###.#...###.≈..≈<.§§.≈.# ##.†.####.###..)...§..≈..§..≈.# #.......###.......≈≈§§§≈§§§§§. ####....#.###.###.#...§§§§§§..§.. ......†....##.....#.#.#§≈.....§§. ............#.###>......≈≈§≈≈≈§.. ...........#..# #.#.##........... ####..........###.#.###.....####. There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 goblins (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 283 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 304 | D:1 | Slain by a jackal 304 | D:1 | Lost a life (0 lives remaining) 305 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 37 Bite || 5 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 304 | 0 | 0 | 212 | 1 | 304.0 | Dungeon | 304 | 304 | 0 | 0 | 212 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 304 daAuts