Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 5914890148683992250 251 Dalurkar the Changeling (level 6, -1/46 HPs) Began as a Merfolk Shapeshifter on Mar 9, 2025. Splashed by a jelly's acid (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2359 turns). Dalurkar the Changeling (Merfolk Shapeshifter) Turns: 2359, Time: 00:02:08 Health: -1/46 AC: 2 Str: 14 XL: 6 Next: 13% Magic: 6/6 EV: 11 Int: 12 God: Gold: 92 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . p - +2 scythe (venom) rCold . . . [offhand occupied] rNeg . . . m - +1 ring mail of Tempters {^Contam Rampage rPois Int+3 SInv} rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: rampage @: beast-form, corroded A: beast (slay +3), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons p - a +2 scythe of venom (weapon) q - a +2 short sword of holy wrath Armour a - a +0 animal skin m - the +1 ring mail of Tempters (worn) {^Contam Rampage rPois Int+3 SInv} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Jewellery r - an amulet of reflection Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of noise {unknown} f - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of immolation {unknown} s - a scroll of fog {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of lignification j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} n - a potion of attraction {unknown} o - a potion of might {unknown} Skills: + Level 2.9 Fighting + Level 0.3 Polearms + Level 0.1 Armour + Level 4.4 Dodging - Level 4.3 Unarmed Combat * Level 5.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 71% 2 Launch Clockwork Bee Frge 0% N/A 90% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +3) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An adder is nearby! You slash the adder! You kill the adder! No target in view! An orc wizard, an orc priest and a jelly come into view. Found a scroll labelled HESKORA FOTIR. The orc wizard shouts! The orc priest shouts! The jelly quivers. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc comes into view. It is wielding a +0 mace. You hear a shout! You reach to attack! The orc shouts! You hit the jelly. The jelly is moderately wounded. An orc comes into view. It is wielding a +0 trident. There are monsters nearby! You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid. The acid corrodes you! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly barely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up here. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .## #.# .# #.# ### # .# ##.## #.. o '## ##...## #.# .# ..## ##.###.###.# o# ...## #.## ##.##.##.# ....## ##.# #.##†#.o# .# .....####..## ##.##.#o#...## †....'......###.hJ..o....... .....#.##......####.#.#...## ....##.##.....## #.### ## ...###.##.###.# ### ..## #.##.###.# +## #........# ####.##### #.# You could see a jelly, an orc wizard and an orc. Vanquished Creatures Sigmund (D:2) 4 adders 3 dart slugs 10 ball pythons 4 bats 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 2 quokkas 5 frilled lizards 5 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 87 | D:1 | Found a faded altar of an unknown god. 138 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 485 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1161 | D:2 | Identified the +1 ring mail of Tempters {^Contam Rampage | rPois Int+3 SInv} 1392 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1489 | D:2 | Noticed Sigmund 1509 | D:2 | Killed Sigmund 1510 | D:2 | Reached skill level 5 in Shapeshifting 1510 | D:2 | Reached XP level 5. HP: 25/40 MP: 5/5 1649 | D:2 | Reached XP level 6. HP: 43/46 MP: 6/6 2359 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, hellmonk_ecumenical_altar_prayer_group D:2: layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_corner_b, co_window_corner_b, co_window_2corner, co_window_cross_3, co_window_unsneaky_path_b, co_window_paths_c, uniq_sigmund D:3: minmay_roachtagon, layout_loops_corners, gammafunk_ghost_cemetery, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.4 Fighting | 2 | 2.9 Unarmed Combat | 4 | 4.3 Shapeshifting | 5 | 5.9 Polearms | | 0.3 Armour | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 70 | 22 || 92 Punch | 4 | || 4 Halberd | | 23 || 23 Stab: Sleeping | 2 | || 2 Armour: Animal skin | 26 | || 26 Ring mail | 6 | 24 || 30 Dodge: Dodged | 33 | 18 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2261 | 97 | 84 | 1830 | 3 | 786.0 | Dungeon | 2358 | 2261 | 97 | 84 | 1830 | 3 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1214 daAuts D:1: 1016 daAuts D:3: 127 daAuts