Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 11297693127495644025 2 Dalurkar the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Mar 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (55 turns). Dalurkar the Vexing (Felid Enchanter) Turns: 55, Time: 00:00:24 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting * Level 2.7 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a frilled lizard corpse. The ball python hisses angrily. The ball python closely misses you. The ball python completely misses you. You scratch the ball python. Your off-hand claw misses the ball python. Your bite misses the ball python. The ball python is heavily wounded. The ball python misses you. You scratch the ball python. You kill the ball python! No target in view! No target in view! You see here a ball python corpse. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 club. Found 3 large rocks. There is an open door here. A goblin is nearby! The goblin hits you with a +0 club. A goblin is nearby! You closely miss the goblin. The goblin closely misses you. You scratch the goblin. Your bite misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the goblin but do no damage. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... You rejoin the land of the living... Found a short sword. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #.....+ #.)...# #.....# #...@.# #.....# ##....# #....# #....# ..#### ### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 54 | D:1 | Slain by a goblin 54 | D:1 | Lost a life (0 lives remaining) 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 35 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 35 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts