Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 16154628677891906833 21 Dalurkar the Vexing (level 2, 13/13 HPs) Began as a Felid Enchanter on Mar 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:54 (1662 turns). Dalurkar the Vexing (Felid Enchanter) Turns: 1662, Time: 00:02:55 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 65% Magic: 6/6 EV: 16 Int: 18 God: Gold: 102 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Jewellery l - a ring of protection from cold Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of enchant armour {unknown} g - a scroll of noise {unknown} Potions a - a potion of invisibility b - 2 potions of ambrosia {unknown} e - a potion of curing {unknown} f - a potion of cancellation {unknown} h - a potion of berserk rage i - a potion of heal wounds {unknown} j - 2 potions of magic {unknown} k - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 3.0 Dodging + Level 4.3 Stealth + Level 1.4 Unarmed Combat + Level 2.2 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The stream of webbing hits the rat but does no damage. The rat is caught in a web! Your unstable footing causes you to fumble your attack. You feel sick. The rat tears the web. The adder barely misses you. Your unstable footing causes you to fumble your attack. You feel sick. The rat completely misses you. The adder completely misses you. The ribbon worm closely misses you. Your unstable footing causes you to fumble your attack. You feel sick. You are no longer poisoned. The adder completely misses you. The rat barely misses you. The ribbon worm misses you. You scratch the adder. Your bite misses the adder. The adder is heavily wounded. The adder barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The adder bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The rat barely misses you. The adder closely misses you. The ribbon worm bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel a strong urge to attack something. The rat bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... You are lethally poisoned! The adder poisons you! You rejoin the land of the living... Found 10 gold pieces and a mace. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......# ####### ####### # #......## .......# #.....# #.....# #...).# ###.....# ...$...@# ##.###### There were no monsters in sight! Vanquished Creatures 3 ball pythons 3 endoplasms 2 goblins 2 hobgoblins (D:1) 3 kobolds (D:2) A quokka (D:1) A bat (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 297 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 300 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1661 | D:3 | Slain by an adder 1661 | D:3 | Lost a life (0 lives remaining) 1662 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic, lightli_sewer_entry_pipes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.2 Stealth | | 4.3 Unarmed Combat | | 1.4 Spellcasting | | 2.2 Hexes | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 44 Punch || 2 Bite || 1 Cast: Ensorcelled Hiber || 13 Use: Potion || 2 Stab: Sleeping || 9 Armour: Skin || 14 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1660 | 1533 | 127 | 90 | 1155 | 3 | 553.3 | Dungeon | 1660 | 1533 | 127 | 90 | 1155 | 3 | 553.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 831 daAuts D:1: 758 daAuts D:3: 70 daAuts