Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 12391592851247921964 1 Dalurkar the Firebug (level 1, 18/18 HPs) Began as a Human Cinder Acolyte on Mar 11, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (63 turns). Dalurkar the Firebug (Human Cinder Acolyte) Turns: 63, Time: 00:00:06 Health: 18/18 AC: 2 Str: 14 XL: 1 Next: 20% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . a - -1 falchion (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 1.0 Spellcasting + Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Dalurkar the Human Cinder Acolyte. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. As you open the door, it creaks loudly! No target in view! There is an open door here. A quokka comes into view. A quokka is nearby! You hit the quokka. You burn the quokka. The quokka is moderately wounded. The quokka completely misses you. The quokka bites you. A quokka is nearby! You miss the quokka. The quokka is moderately wounded. The quokka closely misses you. A quokka is nearby! You hit the quokka. You burn the quokka. You kill the quokka! HP restored. Found a stone staircase leading down. No target in view! A quokka comes into view. A quokka is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....###..# #.+ #..#.###..# #.# ##.#......##+##.# ###.##............ #....#.....#####.# #..........#...#.# #..........#.<.'.# #.....#....#...#.# #@....#....#####.# #................. ... #.......>.......... .#. #....#............. . . #....##.#..#..##.# ## . ..r... #.#..#.## . .##.# #.#... # .. .. #.. You could see a quokka (asleep). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Human Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, hellmonk_ecumenical_altar_zigzags, minivault_19, item_on_display_a_b Action || total ---------------------------++------- Melee: Falchion || 3 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 53 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 53 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts